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*Dungeons & Dragons
Ranger Warlock Subclass idea
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<blockquote data-quote="GMforPowergamers" data-source="post: 7488533" data-attributes="member: 67338"><p>OK, so I have a player that wants a way to play a ranger type character that is slightly more warlock then druid. His concept is "I want to be a ranger that sells his soul to a wood witch or hag and gets some cool spells out of it" he went on to say he wanted something like the eldritch knight but with necromancey and illusion, but he didn't want to 100% give up on healing...</p><p></p><p>So this is what I came up with:</p><p></p><p></p><p>Starting at level 3 you stop using the spells per day of the ranger, and instead can regain your 2 1st level spells on short rests. At 5th level they increase to 2nd level slots, at 9th they increase to 3rd level, at 13th level they increase to 4th level, at 15th level you gain a 3rd slot, and at 17th they increase to 5th level slots. You still know spells as per Ranger, so 3 at 3rd level and 1 more every odd level.</p><p></p><p>You also gain 2 cantrips, you gain another one at 6th level (bringing you to 3), another one at 12th level (bringing you to 4) and a final one at level 18 (brining you to 5).</p><p></p><p>You gain Warlock Invocations at level 3, 7, 12, and 18.</p><p></p><p>3 Weapon bond as per Eldritch Knight 3</p><p>7 War Magic as per Eldritch Knight 7</p><p>11 Thought Shield as per Warlock Great old one 10</p><p>15 Improved War Magic as per Eldritch knight 18</p><p></p><p>Cantrips:</p><p>Chill touch</p><p>Eldritch Blast</p><p>Druidcraft</p><p>Frostbite</p><p>Infestation</p><p>Minor Illusion</p><p>Mold Earth</p><p>Primal Savagery</p><p>Shape Water</p><p>Spare the Dying</p><p>Thorn Whip</p><p>Toll the Dead</p><p></p><p>1st level</p><p>Armor of Agathys</p><p>Cause Fear</p><p>Color Spray</p><p>Disguise Self</p><p>Entangle</p><p>False Life</p><p>Find Familiar</p><p>Healing Word</p><p>Hellish Rebuke</p><p>Inflict Wounds</p><p>Ray of sickness</p><p>Silent Image</p><p>Snare</p><p></p><p>2nd level</p><p>Barkskin</p><p>Blind/Deafness</p><p>Blur</p><p>Cloud of Daggers</p><p>Darkness</p><p>Gentle Repose</p><p>Heat Metal</p><p>Invisibility</p><p>Lesser Restoration</p><p>Magic Mouth</p><p>Mind Spike</p><p>Mirror Image</p><p>Misty Step</p><p>Phantasmal Forces</p><p>Ray of Enfeeblement</p><p>Silence</p><p>Spider Climb</p><p></p><p>3rd level</p><p>Animate Dead</p><p>Bestow Curse</p><p>Call Lightning</p><p>Enemies Abound</p><p>Fear</p><p>Feign Death</p><p>Hypnotic Pattern</p><p>Magic Circle</p><p>Major Image</p><p>Meld into Stone</p><p>Phantom Steed</p><p>Revivify</p><p>Speak with Dead</p><p>Summon Lesser Demons</p><p>Vampiric Touch</p><p></p><p>4th level</p><p>Blight</p><p>Conjur Minor Elemental</p><p>Greater Invisibility</p><p>Hallucinatory Terrain</p><p>Phantasmal Killer</p><p>Shadow of Moil</p><p>Sickening Radiance</p><p>Speak with Plants</p><p>Summon Greater Demon</p><p></p><p>5th level</p><p>Awaken</p><p>Contagion</p><p>Conjur Elemental</p><p>Creation</p><p>Dream</p><p>Enervation</p><p>Greater Restoration</p><p>Mislead</p><p>Scrying</p><p>Tree Stride</p><p></p><p></p><p></p><p>some notes: I don't know if I want to add a smite like spell to replace entangling smite, but I already know I don't want HEX on the list. I was thinking of taking some of the Hex blade instead of the eldritch knight, but this seemed a good spot to start.</p><p></p><p></p><p>I know that the game will start at 5th level and he is thinking of taking 1 level of rogue, and then 4 levels and most likly staying with this ranger.</p><p></p><p></p><p>I also know this will give him more cantrips then a warlock, but I like cantrips.</p><p></p><p></p><p>The amount of Invocations might be a bit too much, that I might want to take away all togather...</p><p></p><p></p><p>EDIT: his spell casting stat would be Cha not Wis, and as such not be a great synergy with his skills.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 7488533, member: 67338"] OK, so I have a player that wants a way to play a ranger type character that is slightly more warlock then druid. His concept is "I want to be a ranger that sells his soul to a wood witch or hag and gets some cool spells out of it" he went on to say he wanted something like the eldritch knight but with necromancey and illusion, but he didn't want to 100% give up on healing... So this is what I came up with: Starting at level 3 you stop using the spells per day of the ranger, and instead can regain your 2 1st level spells on short rests. At 5th level they increase to 2nd level slots, at 9th they increase to 3rd level, at 13th level they increase to 4th level, at 15th level you gain a 3rd slot, and at 17th they increase to 5th level slots. You still know spells as per Ranger, so 3 at 3rd level and 1 more every odd level. You also gain 2 cantrips, you gain another one at 6th level (bringing you to 3), another one at 12th level (bringing you to 4) and a final one at level 18 (brining you to 5). You gain Warlock Invocations at level 3, 7, 12, and 18. 3 Weapon bond as per Eldritch Knight 3 7 War Magic as per Eldritch Knight 7 11 Thought Shield as per Warlock Great old one 10 15 Improved War Magic as per Eldritch knight 18 Cantrips: Chill touch Eldritch Blast Druidcraft Frostbite Infestation Minor Illusion Mold Earth Primal Savagery Shape Water Spare the Dying Thorn Whip Toll the Dead 1st level Armor of Agathys Cause Fear Color Spray Disguise Self Entangle False Life Find Familiar Healing Word Hellish Rebuke Inflict Wounds Ray of sickness Silent Image Snare 2nd level Barkskin Blind/Deafness Blur Cloud of Daggers Darkness Gentle Repose Heat Metal Invisibility Lesser Restoration Magic Mouth Mind Spike Mirror Image Misty Step Phantasmal Forces Ray of Enfeeblement Silence Spider Climb 3rd level Animate Dead Bestow Curse Call Lightning Enemies Abound Fear Feign Death Hypnotic Pattern Magic Circle Major Image Meld into Stone Phantom Steed Revivify Speak with Dead Summon Lesser Demons Vampiric Touch 4th level Blight Conjur Minor Elemental Greater Invisibility Hallucinatory Terrain Phantasmal Killer Shadow of Moil Sickening Radiance Speak with Plants Summon Greater Demon 5th level Awaken Contagion Conjur Elemental Creation Dream Enervation Greater Restoration Mislead Scrying Tree Stride some notes: I don't know if I want to add a smite like spell to replace entangling smite, but I already know I don't want HEX on the list. I was thinking of taking some of the Hex blade instead of the eldritch knight, but this seemed a good spot to start. I know that the game will start at 5th level and he is thinking of taking 1 level of rogue, and then 4 levels and most likly staying with this ranger. I also know this will give him more cantrips then a warlock, but I like cantrips. The amount of Invocations might be a bit too much, that I might want to take away all togather... EDIT: his spell casting stat would be Cha not Wis, and as such not be a great synergy with his skills. [/QUOTE]
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