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Ranger: What needs fixing?
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<blockquote data-quote="Curranos" data-source="post: 36469" data-attributes="member: 1516"><p>Try this </p><p>*Tracking and a single bonus feat at first level</p><p>*Favoured enemy begins as +1 at first level then at each level you either add another +1 to the first favoured enemy or choose another the caveat is that no favoured enemy bonus can be greater than five. The ranger then could have for example 10 favoured enemies each recieving only a +2 bonus or any combination you can imagine. The only down side to this may be that by 5th level the ranger could have a +5 bonus to hit one type of creature.</p><p>*Favoured terrain begining at 2nd level a new favoured terain at 6th then 10th and every four level after that. The bonus works in a similer way to how favoured enemy works at the moment increasing the bonus by +1 each time a new terain is added. Favoured terrain also allows the ranger to travel faster +10 feet while in the chosen terrain and further more at 4th level the ranger developes uncanny dodge this becomes improved uncanny dodge at 10th level</p><p>*Lastly there several bonus non combat feats that could be gained at 4th level and every four levels after </p><p>With both favoured enemy and favoured terrain there is less need to increase the number of skill points that the ranger recieves.</p><p>sorry about the length</p></blockquote><p></p>
[QUOTE="Curranos, post: 36469, member: 1516"] Try this *Tracking and a single bonus feat at first level *Favoured enemy begins as +1 at first level then at each level you either add another +1 to the first favoured enemy or choose another the caveat is that no favoured enemy bonus can be greater than five. The ranger then could have for example 10 favoured enemies each recieving only a +2 bonus or any combination you can imagine. The only down side to this may be that by 5th level the ranger could have a +5 bonus to hit one type of creature. *Favoured terrain begining at 2nd level a new favoured terain at 6th then 10th and every four level after that. The bonus works in a similer way to how favoured enemy works at the moment increasing the bonus by +1 each time a new terain is added. Favoured terrain also allows the ranger to travel faster +10 feet while in the chosen terrain and further more at 4th level the ranger developes uncanny dodge this becomes improved uncanny dodge at 10th level *Lastly there several bonus non combat feats that could be gained at 4th level and every four levels after With both favoured enemy and favoured terrain there is less need to increase the number of skill points that the ranger recieves. sorry about the length [/QUOTE]
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