Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ranger: What needs fixing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack Daniel" data-source="post: 36732" data-attributes="member: 694"><p>It's really very simple. Rangers fight with two weapons because it's on their proficiency list, just like all fighters know how to use all martial weapons, and all monks know how to use kamas. It's called a class-based system.</p><p></p><p>The Drizzt theory is fun to speculate on, but the truth of the matter is none of the 2e game designers could have cared enough to move the drow ability to the ranger solely on account of Salvatore's popularity. For all we know, they could have done it because rangers in the original Ultima game carried two swords. All I know is that since 2e, rangers and sword-pairs have gone hand in hand and there's nothing wrong with it. I'd sooner ask for an explaination for why 2e clerics in a setting based on polytheistic myth carried on the pseudo-Christian crusader tradition of blunt weapons. The answer in both cases, really, is that you can do whatever you want in the context of your fantasy game, and in the context of Oerth/Faerun, rangers are trained to fight with two weapons.</p><p></p><p>As for this woodsman crap, let me think here: rangers get d10 hp and 4 sp.... rogues get d6 hp and 8 sp... the WoT woodsman is a class with d8 hp and 6 sp.... that looks an awful lot like an even-leveled ranger/rogue. I think if you want to play woodsmen, you shouldn't be playing single-classed rangers. Rangers are not just wilderness experts, they're warriors first. Rogues are the skill boys, remember? Now if you combine skill master + woodsy monster hunter = the result? A woodsman!</p></blockquote><p></p>
[QUOTE="Jack Daniel, post: 36732, member: 694"] It's really very simple. Rangers fight with two weapons because it's on their proficiency list, just like all fighters know how to use all martial weapons, and all monks know how to use kamas. It's called a class-based system. The Drizzt theory is fun to speculate on, but the truth of the matter is none of the 2e game designers could have cared enough to move the drow ability to the ranger solely on account of Salvatore's popularity. For all we know, they could have done it because rangers in the original Ultima game carried two swords. All I know is that since 2e, rangers and sword-pairs have gone hand in hand and there's nothing wrong with it. I'd sooner ask for an explaination for why 2e clerics in a setting based on polytheistic myth carried on the pseudo-Christian crusader tradition of blunt weapons. The answer in both cases, really, is that you can do whatever you want in the context of your fantasy game, and in the context of Oerth/Faerun, rangers are trained to fight with two weapons. As for this woodsman crap, let me think here: rangers get d10 hp and 4 sp.... rogues get d6 hp and 8 sp... the WoT woodsman is a class with d8 hp and 6 sp.... that looks an awful lot like an even-leveled ranger/rogue. I think if you want to play woodsmen, you shouldn't be playing single-classed rangers. Rangers are not just wilderness experts, they're warriors first. Rogues are the skill boys, remember? Now if you combine skill master + woodsy monster hunter = the result? A woodsman! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ranger: What needs fixing?
Top