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<blockquote data-quote="Dracones" data-source="post: 6358741" data-attributes="member: 6684951"><p>Well the ranger pet is "balanced" around the idea that the ranger is a 3 attack per action class by 11 like fighters are. Attacks per action tend to have a very high damage output value. Bow rangers and GWF fighters are doing around 20-30 damage per attack on average by the time they hit level 8 or their low teens. Put that into 3 attacks and both classes are doing as much or more single target damage than a wizard spending a 6th level spell slot.</p><p></p><p>My worry is that I don't see the pet damage scaling up like a Hunter's longbow damage will(Sharpshooter and legendary weapons). This could be fixed by having a pet companion feat that allows normal classes to gain a pet companion and the ranger to upgrade their pet into a larger companion with a base damage that competes with Sharpshooter and Great Weapon Master(though a bit less since the pet can tank).</p></blockquote><p></p>
[QUOTE="Dracones, post: 6358741, member: 6684951"] Well the ranger pet is "balanced" around the idea that the ranger is a 3 attack per action class by 11 like fighters are. Attacks per action tend to have a very high damage output value. Bow rangers and GWF fighters are doing around 20-30 damage per attack on average by the time they hit level 8 or their low teens. Put that into 3 attacks and both classes are doing as much or more single target damage than a wizard spending a 6th level spell slot. My worry is that I don't see the pet damage scaling up like a Hunter's longbow damage will(Sharpshooter and legendary weapons). This could be fixed by having a pet companion feat that allows normal classes to gain a pet companion and the ranger to upgrade their pet into a larger companion with a base damage that competes with Sharpshooter and Great Weapon Master(though a bit less since the pet can tank). [/QUOTE]
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