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<blockquote data-quote="pming" data-source="post: 6377000" data-attributes="member: 45197"><p>Hiya.</p><p></p><p></p><p></p><p> After reading the above, I have a question. Why are you looking to play a ranger if you are focused on "doing damage and casting spells"? Thats NOT what a ranger's forte is.</p><p></p><p> I'm seeing more and more threads in this forum where someone says "Class X sucks/is lame/is underpowered/just plain bad/etc"...and then they proceed to explain why they think so. It turns out most of the time it's because they are actually trying to get one class to 'fit' into another classes niche/forte.</p><p></p><p> For the ranger class in this thread...rangers are <em>not about doing damage</em>. They are not front line fighters, they are not sneaky thieves, nor are they spellcasting clerics or magic-users. They have a focus on wilderness survival, with the flavour of wilderness "protection". When you are face to face with a hulking beast trying to smush you into paste? You want a Fighter. When you are down to 1hp from a bad battle? You want a Cleric. When you are trying to find out information about how corrupt the local city guardsmen are? You want a Rogue. When you are lost in the wilderness because the Magic-Users teleport malfunctions? <em>Now</em> you want a Ranger. You don't want a fighter, cleric, etc...you want a Ranger.</p><p></p><p> Are rangers as effective at dishing out damage as some other classes? No. Not just no, but h3ll no! That's not what a ranger "does". He can hold his own, sure, but he sure has heckfire isn't going to muster up damage point-to-point as effective as a class that is focused on dealing damage over a prolonged and varied grouping of combats (Fighter and Barbarians, generally).</p><p></p><p> So, stop trying to "damage-per-round-balance" all the classes against eachother. It's pointless and silly. The classes are NOT supposed to be balanced that way; each has their own area in the game where they shine...and there are a LOT of areas in a game for every class and race to shine (at least in any decent campaign that isn't just a series of combat encounters, that is...).</p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 6377000, member: 45197"] Hiya. After reading the above, I have a question. Why are you looking to play a ranger if you are focused on "doing damage and casting spells"? Thats NOT what a ranger's forte is. I'm seeing more and more threads in this forum where someone says "Class X sucks/is lame/is underpowered/just plain bad/etc"...and then they proceed to explain why they think so. It turns out most of the time it's because they are actually trying to get one class to 'fit' into another classes niche/forte. For the ranger class in this thread...rangers are [I]not about doing damage[/I]. They are not front line fighters, they are not sneaky thieves, nor are they spellcasting clerics or magic-users. They have a focus on wilderness survival, with the flavour of wilderness "protection". When you are face to face with a hulking beast trying to smush you into paste? You want a Fighter. When you are down to 1hp from a bad battle? You want a Cleric. When you are trying to find out information about how corrupt the local city guardsmen are? You want a Rogue. When you are lost in the wilderness because the Magic-Users teleport malfunctions? [I]Now[/I] you want a Ranger. You don't want a fighter, cleric, etc...you want a Ranger. Are rangers as effective at dishing out damage as some other classes? No. Not just no, but h3ll no! That's not what a ranger "does". He can hold his own, sure, but he sure has heckfire isn't going to muster up damage point-to-point as effective as a class that is focused on dealing damage over a prolonged and varied grouping of combats (Fighter and Barbarians, generally). So, stop trying to "damage-per-round-balance" all the classes against eachother. It's pointless and silly. The classes are NOT supposed to be balanced that way; each has their own area in the game where they shine...and there are a LOT of areas in a game for every class and race to shine (at least in any decent campaign that isn't just a series of combat encounters, that is...). ^_^ Paul L. Ming [/QUOTE]
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