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General Tabletop Discussion
*Pathfinder & Starfinder
Rangers and Two-weapon fighting
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<blockquote data-quote="candidus_cogitens" data-source="post: 245056" data-attributes="member: 770"><p>It's called Off-Hand Parry. I find it to be a really weak feat (compounded by the fact that it calls for two other really weak feats as prerequisites).</p><p></p><p>It basically allows the character to gain the equivalent defensive bonus as for using a large shield, although unlike using a large shield, you still have to take an offensive penalty.</p><p></p><p>I will grant, however, that it does offer a bit of flexibility to the potential strategies that a dual-weilder might employ. However, it is only slightly preferable to "fighting defensively."</p><p></p><p>In principle, though, I like the idea of an AC bonus. Intuitively, it seems to me that fighting with two-weapons has more defensive value than offensive value. I would love to have that hunch either confirmed or negated by someone who really knew something about real-life swordplay. If my hunch is correct, I would have to favor the idea of a deflection bonus over the idea of a riposte opportunity (discussed in previous post).</p><p></p><p>If I were to make a rule, it might be something like this:</p><p>You get a +1 deflection bonus to AC whenever you fight with two weapons or use flurry of blows.</p><p></p><p>It's funny that the Off-hand Parry feat gives you a dodge bonus rather than a deflection bonus. It seems to me that parrying is completely different than dodging. Further, it seems to me that if you are attacking with both arms, your ability to dodge would be less, rather than greater, since you can't use that other arm to help swing your momentum back from the danger zone after you lunge in for an attack.</p></blockquote><p></p>
[QUOTE="candidus_cogitens, post: 245056, member: 770"] It's called Off-Hand Parry. I find it to be a really weak feat (compounded by the fact that it calls for two other really weak feats as prerequisites). It basically allows the character to gain the equivalent defensive bonus as for using a large shield, although unlike using a large shield, you still have to take an offensive penalty. I will grant, however, that it does offer a bit of flexibility to the potential strategies that a dual-weilder might employ. However, it is only slightly preferable to "fighting defensively." In principle, though, I like the idea of an AC bonus. Intuitively, it seems to me that fighting with two-weapons has more defensive value than offensive value. I would love to have that hunch either confirmed or negated by someone who really knew something about real-life swordplay. If my hunch is correct, I would have to favor the idea of a deflection bonus over the idea of a riposte opportunity (discussed in previous post). If I were to make a rule, it might be something like this: You get a +1 deflection bonus to AC whenever you fight with two weapons or use flurry of blows. It's funny that the Off-hand Parry feat gives you a dodge bonus rather than a deflection bonus. It seems to me that parrying is completely different than dodging. Further, it seems to me that if you are attacking with both arms, your ability to dodge would be less, rather than greater, since you can't use that other arm to help swing your momentum back from the danger zone after you lunge in for an attack. [/QUOTE]
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Rangers and Two-weapon fighting
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