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*Dungeons & Dragons
Rangers done wrong?
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<blockquote data-quote="trancejeremy" data-source="post: 6433049" data-attributes="member: 924"><p>Rangers were originally a 0D&D class in The Strategic Review meant to mimic Aragorn (and his followers) from LOTR. They lived on the edges of civilization, protecting places from monsters and such.</p><p></p><p>They were added to 1e almost as is (from the 0e version), with basically just the cleric spells being changed to druid. But the giant class mentioned in 1e actually referred to a specific table in 0D&D (a wandering monster table) and so is vaguer than it should be.</p><p></p><p>(And in either case, Rangers in 0e/1e were awesome.)</p><p></p><p>Dual wielding was not added in 2e because of Aragorn, but because of Drizzt. In 1e, Drow could dual wield without penalty. In 2e, this got transferred to Rangers (Drizzt being a Ranger). I think the archer aspect came from Dragon article from Len Lakofka about Archers and Archer-Rangers (a new class).</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 6433049, member: 924"] Rangers were originally a 0D&D class in The Strategic Review meant to mimic Aragorn (and his followers) from LOTR. They lived on the edges of civilization, protecting places from monsters and such. They were added to 1e almost as is (from the 0e version), with basically just the cleric spells being changed to druid. But the giant class mentioned in 1e actually referred to a specific table in 0D&D (a wandering monster table) and so is vaguer than it should be. (And in either case, Rangers in 0e/1e were awesome.) Dual wielding was not added in 2e because of Aragorn, but because of Drizzt. In 1e, Drow could dual wield without penalty. In 2e, this got transferred to Rangers (Drizzt being a Ranger). I think the archer aspect came from Dragon article from Len Lakofka about Archers and Archer-Rangers (a new class). [/QUOTE]
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Rangers done wrong?
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