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Rangers/ Foresters and Elves in BECM
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<blockquote data-quote="paladinm" data-source="post: 5895675" data-attributes="member: 6687937"><p>As everyone knows, there was no discrete "ranger" class in BD&D/BECM. Considering how rangers were built in the Strategic Review (and 1e), that was probably a good thing. The early builds of rangers were way overpowered, IMHO.</p><p></p><p>That being said, there were a couple of attempts at "simulating" rangers in BECM, at least in the "official" supplemental materials. The Gazetteers introduced the concept of "foresters", humans who had much the same fighter/mage abilities as elves. The Princess Ark series in Dragons introduced the concept of the "druidic knight", sort of a "prestige class" like the paladin that could cast druid spells at 1/3 the level of the character.</p><p></p><p>While elves were a class in themselves (the fighter/mage combo), there were also provisions for fighter-only elves and mage-only elves; but the mages were "treekeepers", the elvish equivalent of clerics, unless they were human-trained. Treekeepers used a combination of mage and druid spells.</p><p></p><p>With all that in mind, I would like to suggest the following:</p><p></p><p>1. Elven mages should all use the "treekeeper" spell list, unless they are human-trained, in which case they would use the normal mage list.</p><p></p><p>2. Human foresters (rangers), because of their close association with elves, can cast elf/treekeeper spells at 1/3 their level. They can also detect danger as druidic knights and track as AD&D rangers.</p><p></p><p>2. The typical "elf class" is actually the elven forester class.</p><p></p><p>What this gets us:</p><p>1. More separation of race and class, which is what Gary G. and company intended all along (according to OD&D).</p><p></p><p>2. A balanced "ranger" equivalent for BD&D/BECM, which includes mage and druidic features from AD&D without all the extraneous stuff.</p><p></p><p>3. A truly unique elven mage-variant.</p><p></p><p>Any thoughts?</p></blockquote><p></p>
[QUOTE="paladinm, post: 5895675, member: 6687937"] As everyone knows, there was no discrete "ranger" class in BD&D/BECM. Considering how rangers were built in the Strategic Review (and 1e), that was probably a good thing. The early builds of rangers were way overpowered, IMHO. That being said, there were a couple of attempts at "simulating" rangers in BECM, at least in the "official" supplemental materials. The Gazetteers introduced the concept of "foresters", humans who had much the same fighter/mage abilities as elves. The Princess Ark series in Dragons introduced the concept of the "druidic knight", sort of a "prestige class" like the paladin that could cast druid spells at 1/3 the level of the character. While elves were a class in themselves (the fighter/mage combo), there were also provisions for fighter-only elves and mage-only elves; but the mages were "treekeepers", the elvish equivalent of clerics, unless they were human-trained. Treekeepers used a combination of mage and druid spells. With all that in mind, I would like to suggest the following: 1. Elven mages should all use the "treekeeper" spell list, unless they are human-trained, in which case they would use the normal mage list. 2. Human foresters (rangers), because of their close association with elves, can cast elf/treekeeper spells at 1/3 their level. They can also detect danger as druidic knights and track as AD&D rangers. 2. The typical "elf class" is actually the elven forester class. What this gets us: 1. More separation of race and class, which is what Gary G. and company intended all along (according to OD&D). 2. A balanced "ranger" equivalent for BD&D/BECM, which includes mage and druidic features from AD&D without all the extraneous stuff. 3. A truly unique elven mage-variant. Any thoughts? [/QUOTE]
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Rangers/ Foresters and Elves in BECM
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