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Rangers, the way I'm altering them [update 27th of Dec - wildnerness master]
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<blockquote data-quote="MissingDividends" data-source="post: 534642" data-attributes="member: 9113"><p>i think that the ammount of AC bonus with the favored terrain is unclear...</p><p></p><p>IMO, it should work like this (i love the idea btw)</p><p></p><p></p><p>Favored terrain(Ex): At 1st level, a ranger must select a type of terrain which he dedicates as his/hers natural habitat. Due to his extensive study and familiarity with this type of terrain, the ranger gets a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC when they are forced to battle within their natural habitat. In addition when fighting in there favored terrain they have such familiarity with it that they can benefit from every little area of growth and shifts in the ground and are considered to have one-tenths concelment (10%) as long as they are not denied they dexterity bonus to Armor Class (AC).</p><p></p><p>At 6th Level they are allowed to chose a second favored terrain that they have become familiar with and will be granted a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC. They also benefit from one-tenths concelment (10%) as long as they are not denied their dexterity bonus to AC. </p><p>In addition when fighting their within their first favored terrain they now benefit from a +2 circumstance modifier and two-tenths concealment (20%). along with a +2 modifier to AC</p><p></p><p>At 12th Level they are allowed to chose a third favored terrain that they have become familiar with and will be granted a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC. They also benefit from one-tenths concelment (10%) as long as they are not denied their dexterity bonus to AC. </p><p>In addition when fighting their within their second favored terrain they now benefit from a +2 circumstance modifier and two-tenths concealment (20%). along with a +2 modifier to AC</p><p> Also when fighting within their first favored terrain they now benefit from a +3 circumstance modifier and two-tenths concealment (30%). along with a +3 modifier to AC</p><p></p><p>At 18th Level they are allowed to chose a fourth favored terrain that they have become familiar with and will be granted a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC. They also benefit from one-tenths concelment (10%) as long as they are not denied their dexterity bonus to AC. </p><p>In addition when fighting their within their third favored terrain they now benefit from a +2 circumstance modifier and two-tenths concealment (20%). along with a +2 modifier to AC</p><p>In addition when fighting their within their second favored terrain they now benefit from a +3 circumstance modifier and two-tenths concealment (30%). along with a +3 modifier to AC</p><p> Also when fighting within their first favored terrain they now benefit from a +4 circumstance modifier and two-tenths concealment (40%). along with a +4 modifier to AC</p><p></p><p>there will also be a new penalty, A ranger must study an area for a cumulative month (for all bonuses past 1st level)...</p><p></p><p>Example:</p><p>1st level: ranger chooses forest.</p><p>6th Level: ranger chooses Marsh, has to study marsh and forest for a month each before respective bonuses take effect (can be done any time from 2nd level on) </p><p>12th Level: ranger chooses Plains, has to study marsh and forest and plains for a month each before respective bonuses take effect (can be done any time from 7th level on)</p><p>18th Level: ranger chooses Wetlands, has to study marsh and forest and plains and wetlands for a month each before respective bonuses take effect (can be done any time from 13th level on)</p><p></p><p>Ranger Favored Terrain</p><p>Type(examples)</p><p></p><p>Woodlands (Forests & Woods)</p><p>Plains (Grasslands)</p><p>Wetlands (Swamps & marshes)</p><p>Arid/Cold (Tundra) </p><p>Arid/Hot (Deserts)</p><p>Mountanous (Hills, Highlands and Mountains)</p></blockquote><p></p>
[QUOTE="MissingDividends, post: 534642, member: 9113"] i think that the ammount of AC bonus with the favored terrain is unclear... IMO, it should work like this (i love the idea btw) Favored terrain(Ex): At 1st level, a ranger must select a type of terrain which he dedicates as his/hers natural habitat. Due to his extensive study and familiarity with this type of terrain, the ranger gets a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC when they are forced to battle within their natural habitat. In addition when fighting in there favored terrain they have such familiarity with it that they can benefit from every little area of growth and shifts in the ground and are considered to have one-tenths concelment (10%) as long as they are not denied they dexterity bonus to Armor Class (AC). At 6th Level they are allowed to chose a second favored terrain that they have become familiar with and will be granted a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC. They also benefit from one-tenths concelment (10%) as long as they are not denied their dexterity bonus to AC. In addition when fighting their within their first favored terrain they now benefit from a +2 circumstance modifier and two-tenths concealment (20%). along with a +2 modifier to AC At 12th Level they are allowed to chose a third favored terrain that they have become familiar with and will be granted a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC. They also benefit from one-tenths concelment (10%) as long as they are not denied their dexterity bonus to AC. In addition when fighting their within their second favored terrain they now benefit from a +2 circumstance modifier and two-tenths concealment (20%). along with a +2 modifier to AC Also when fighting within their first favored terrain they now benefit from a +3 circumstance modifier and two-tenths concealment (30%). along with a +3 modifier to AC At 18th Level they are allowed to chose a fourth favored terrain that they have become familiar with and will be granted a +1 circumstance modifer to skill checks related to the terrain. He also gains a +1 bonus to AC. They also benefit from one-tenths concelment (10%) as long as they are not denied their dexterity bonus to AC. In addition when fighting their within their third favored terrain they now benefit from a +2 circumstance modifier and two-tenths concealment (20%). along with a +2 modifier to AC In addition when fighting their within their second favored terrain they now benefit from a +3 circumstance modifier and two-tenths concealment (30%). along with a +3 modifier to AC Also when fighting within their first favored terrain they now benefit from a +4 circumstance modifier and two-tenths concealment (40%). along with a +4 modifier to AC there will also be a new penalty, A ranger must study an area for a cumulative month (for all bonuses past 1st level)... Example: 1st level: ranger chooses forest. 6th Level: ranger chooses Marsh, has to study marsh and forest for a month each before respective bonuses take effect (can be done any time from 2nd level on) 12th Level: ranger chooses Plains, has to study marsh and forest and plains for a month each before respective bonuses take effect (can be done any time from 7th level on) 18th Level: ranger chooses Wetlands, has to study marsh and forest and plains and wetlands for a month each before respective bonuses take effect (can be done any time from 13th level on) Ranger Favored Terrain Type(examples) Woodlands (Forests & Woods) Plains (Grasslands) Wetlands (Swamps & marshes) Arid/Cold (Tundra) Arid/Hot (Deserts) Mountanous (Hills, Highlands and Mountains) [/QUOTE]
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Rangers, the way I'm altering them [update 27th of Dec - wildnerness master]
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