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Rangers... the weakest of classes?
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<blockquote data-quote="Crothian" data-source="post: 445669" data-attributes="member: 232"><p><strong>Re: bleh...*how* should a ranger be played then?</strong></p><p></p><p></p><p></p><p>I can offer some advice, but there are a lot of factors here. It help to play the Ranger in a certain way as well as having a DM that allows one to take advantage of abilities like Shard O'Glase mentioned.</p><p></p><p>First of all make sure you take advantage of the skills. Rangers get a good selection of class skills. With a high int a ranger should be second only to the rogue in skill ability. Now if the DM doesn't put in reasons to use lots of skills or if the PCs don't try to take advantage of the skills they have, this strength is negated. </p><p></p><p>Tracking is a very powerful ability. The ranger can get information on encounters before they happen and help the party to prepare or even aviod them.</p><p></p><p>The two weapon fighting ability is a strength of the Ranger, but can be traded out as it is suggested for classes to do in the DMG. So, choose a fight ing style that fits with the concept and messes with the party. </p><p></p><p>Spells are a great addition. None are powerful in combat, but many are utility spells that will help in certain cituations. With a scrib escroll feat you will never want for spells. With craft wand that becomes even better since all your spells are first through fourth they can all be made into wands. Craft Wondrous Item is another great feat for rangers as the magic madse is permanent and can be given to anyone. </p><p></p><p>Animal Companion. These guys can turn a battle or be used as spies or message carriers, or any many other useful ways.</p><p></p><p>Favored Enemy, target and hunt these guys. Take a broad catagory that can be encountered anywhere at different levels. </p><p></p><p>Now the DM can limit and make many of these abilities next to useless like he can with any class.</p></blockquote><p></p>
[QUOTE="Crothian, post: 445669, member: 232"] [b]Re: bleh...*how* should a ranger be played then?[/b] I can offer some advice, but there are a lot of factors here. It help to play the Ranger in a certain way as well as having a DM that allows one to take advantage of abilities like Shard O'Glase mentioned. First of all make sure you take advantage of the skills. Rangers get a good selection of class skills. With a high int a ranger should be second only to the rogue in skill ability. Now if the DM doesn't put in reasons to use lots of skills or if the PCs don't try to take advantage of the skills they have, this strength is negated. Tracking is a very powerful ability. The ranger can get information on encounters before they happen and help the party to prepare or even aviod them. The two weapon fighting ability is a strength of the Ranger, but can be traded out as it is suggested for classes to do in the DMG. So, choose a fight ing style that fits with the concept and messes with the party. Spells are a great addition. None are powerful in combat, but many are utility spells that will help in certain cituations. With a scrib escroll feat you will never want for spells. With craft wand that becomes even better since all your spells are first through fourth they can all be made into wands. Craft Wondrous Item is another great feat for rangers as the magic madse is permanent and can be given to anyone. Animal Companion. These guys can turn a battle or be used as spies or message carriers, or any many other useful ways. Favored Enemy, target and hunt these guys. Take a broad catagory that can be encountered anywhere at different levels. Now the DM can limit and make many of these abilities next to useless like he can with any class. [/QUOTE]
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