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Ranger's Twin Strike ...
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<blockquote data-quote="Mad Hamish" data-source="post: 4842960" data-attributes="member: 25321"><p>Comparing the Archer Build versus the other builds for features a lot of it depends on how you play it.</p><p>pros of Archer Build -> Battlefield Archer paragon path, I think it's still the best paragon path option for an archer ranger.</p><p>-> if you move up into melee range to provide flanking or take the heat of other characters the boost to AC versus opportunity attacks is a good thing. Also true for when you can't move or are completely surrounded.</p><p></p><p>pros of two weapon build</p><p>-> toughness. additional hp are nice and the +1/2/3 to healing surge values aren't to be sneezed at. Against that as an archer ranger you can reduce damage you take by keeping back and up close the additional AC versus opportunity attacks may end up being more use.</p><p>-> ability to wield larger weapons in the off-hand. Really it doesn't come into anything as a dedicated archer. You aren't in hth often enough to worry about and if you are your str is going to be low enough that you're extremely unlikely to hit.</p><p></p><p>Beastmaster Ranger</p><p>-> Ability to quarry off your companion </p><p>-> additional target for enemies to attack</p><p>-> provide flanking for allies</p><p>-> somewhat of a meat shield (depends on the animal obviously)</p><p></p><p>may well make up for losing prime shot if you aren't intending to go Battlefield Archer.</p></blockquote><p></p>
[QUOTE="Mad Hamish, post: 4842960, member: 25321"] Comparing the Archer Build versus the other builds for features a lot of it depends on how you play it. pros of Archer Build -> Battlefield Archer paragon path, I think it's still the best paragon path option for an archer ranger. -> if you move up into melee range to provide flanking or take the heat of other characters the boost to AC versus opportunity attacks is a good thing. Also true for when you can't move or are completely surrounded. pros of two weapon build -> toughness. additional hp are nice and the +1/2/3 to healing surge values aren't to be sneezed at. Against that as an archer ranger you can reduce damage you take by keeping back and up close the additional AC versus opportunity attacks may end up being more use. -> ability to wield larger weapons in the off-hand. Really it doesn't come into anything as a dedicated archer. You aren't in hth often enough to worry about and if you are your str is going to be low enough that you're extremely unlikely to hit. Beastmaster Ranger -> Ability to quarry off your companion -> additional target for enemies to attack -> provide flanking for allies -> somewhat of a meat shield (depends on the animal obviously) may well make up for losing prime shot if you aren't intending to go Battlefield Archer. [/QUOTE]
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