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General Tabletop Discussion
D&D Older Editions
Rank the D&D 3.5 classes!
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<blockquote data-quote="Belphanior" data-source="post: 1025847" data-attributes="member: 12401"><p>1: Cleric</p><p>Unstoppable. They can heal, they can destroy, they can wear armor, they can fight better than fighters. While some Sultan of Smack might be able to out-perform him in any given area (but I doubt it), nobody can match the sum of the parts.</p><p></p><p>2: Wizard</p><p>Spells, spells, spells. With these, you can do anything. The only thing that keeps him from greatness is the lack of armor, HP, and healing.</p><p></p><p>3: Rogues</p><p>Rogues got nerfed in 3.5? No they didn't. You just have to wait 2 more levels, but you're still the man of many skills. And his skills are none of the wimpy "all knowledge" kind, but the useful stuff. (Use magic device anybody?)</p><p>Oh, and sneak attacks can still lay down just about anything.</p><p></p><p>4: Druid</p><p>aka "I can't believe it's not a cleric!"</p><p>Wildshape is easy to break if you care to do it, nice instant damage spells, healing, and respectable skills.</p><p></p><p>5: Barbarian</p><p>Now that the rangers got fixed, we're looking at the new one-level wonder. Who doesn't like rage?</p><p>Plus, their DR got a bit better, and they've still got the same HD as dragons. For pure destruction, look no further.</p><p></p><p>6: Fighter</p><p>Did anybody say destruction? The fighter can pull off all those sickening combos you've always wanted with his feats.</p><p>Problem: there will be a time you've got enough feats and you'll want to multiclass. Talk about luxury problems!</p><p></p><p>7: Ranger</p><p>Stealth, good skills, nice attacks, and his spells are just icing on the cake. The 3.5 ranger may just be the best ranger I've ever seen. His new favored enemy that does respectable damage, works at any range, and works against undead (and such) is a pleasant surprise.</p><p>Situational though. Take him out of his environment and he suffers a bit.</p><p></p><p>8: Paladin</p><p>While this class is actually pretty strong, there's a point where multiclassing is just too good an option. Even with the extra smites. There are feats for that as well. Taking those extra levels of fighter is still the better option.</p><p></p><p>9: Sorceror</p><p>Now that Haste no longer allows you to cast an extra spell, sorcerors have it rough. Sure, you can cast fireball 100 times a day. Too bad the wizards can Quicken theirs and blow you out of the water before you can make good use of yours. Even with spellswapping, sorcerors have become too restricted to compare to other classes.</p><p></p><p>10: Monk</p><p>The poor monk just doesn't have the attacks to properly dish it out. His schtick is his many special abilities, but aren't the spellcasters much better at that?</p><p>You can turn him into a horrific grappler though, and that's always a plus.</p><p></p><p>11: Bard</p><p>Don't get me wrong, the bard class is not truly weak. The rest is just stronger.</p><p>Bards only perform well in a supporting role, but they perform admirably at it. Still, giving support is not a sign of strength or power in my eyes, so the glory goes to all those other classes which he supports.</p><p>Excellent power in diplomatic situations though, but I've found that a well-timed Dominate Monster also does the trick.</p></blockquote><p></p>
[QUOTE="Belphanior, post: 1025847, member: 12401"] 1: Cleric Unstoppable. They can heal, they can destroy, they can wear armor, they can fight better than fighters. While some Sultan of Smack might be able to out-perform him in any given area (but I doubt it), nobody can match the sum of the parts. 2: Wizard Spells, spells, spells. With these, you can do anything. The only thing that keeps him from greatness is the lack of armor, HP, and healing. 3: Rogues Rogues got nerfed in 3.5? No they didn't. You just have to wait 2 more levels, but you're still the man of many skills. And his skills are none of the wimpy "all knowledge" kind, but the useful stuff. (Use magic device anybody?) Oh, and sneak attacks can still lay down just about anything. 4: Druid aka "I can't believe it's not a cleric!" Wildshape is easy to break if you care to do it, nice instant damage spells, healing, and respectable skills. 5: Barbarian Now that the rangers got fixed, we're looking at the new one-level wonder. Who doesn't like rage? Plus, their DR got a bit better, and they've still got the same HD as dragons. For pure destruction, look no further. 6: Fighter Did anybody say destruction? The fighter can pull off all those sickening combos you've always wanted with his feats. Problem: there will be a time you've got enough feats and you'll want to multiclass. Talk about luxury problems! 7: Ranger Stealth, good skills, nice attacks, and his spells are just icing on the cake. The 3.5 ranger may just be the best ranger I've ever seen. His new favored enemy that does respectable damage, works at any range, and works against undead (and such) is a pleasant surprise. Situational though. Take him out of his environment and he suffers a bit. 8: Paladin While this class is actually pretty strong, there's a point where multiclassing is just too good an option. Even with the extra smites. There are feats for that as well. Taking those extra levels of fighter is still the better option. 9: Sorceror Now that Haste no longer allows you to cast an extra spell, sorcerors have it rough. Sure, you can cast fireball 100 times a day. Too bad the wizards can Quicken theirs and blow you out of the water before you can make good use of yours. Even with spellswapping, sorcerors have become too restricted to compare to other classes. 10: Monk The poor monk just doesn't have the attacks to properly dish it out. His schtick is his many special abilities, but aren't the spellcasters much better at that? You can turn him into a horrific grappler though, and that's always a plus. 11: Bard Don't get me wrong, the bard class is not truly weak. The rest is just stronger. Bards only perform well in a supporting role, but they perform admirably at it. Still, giving support is not a sign of strength or power in my eyes, so the glory goes to all those other classes which he supports. Excellent power in diplomatic situations though, but I've found that a well-timed Dominate Monster also does the trick. [/QUOTE]
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