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<blockquote data-quote="Maxperson" data-source="post: 8682776" data-attributes="member: 23751"><p>I've never found that high level campaigns are tough, but then I plan mine out to go from 1st to 15-20th level. The players pick the campaign focus during session -1, so they have buy in to what I put together before the game even starts. When the PCs hit high level, they are on the path they have chosen to walk and been walking for 14 levels and they don't stray from it very far. Yes, they can pop over to Sigil to look for an answer to something and perhaps throw me for a little loop, but I'm pretty good at improvising and believe in giving the players free reign to go and do what they want. Still, the primary challenge is there and has been planned out by me in accordance with the session -1 focus.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8682776, member: 23751"] I've never found that high level campaigns are tough, but then I plan mine out to go from 1st to 15-20th level. The players pick the campaign focus during session -1, so they have buy in to what I put together before the game even starts. When the PCs hit high level, they are on the path they have chosen to walk and been walking for 14 levels and they don't stray from it very far. Yes, they can pop over to Sigil to look for an answer to something and perhaps throw me for a little loop, but I'm pretty good at improvising and believe in giving the players free reign to go and do what they want. Still, the primary challenge is there and has been planned out by me in accordance with the session -1 focus. [/QUOTE]
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