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General Tabletop Discussion
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Rank the Official 5e Adventures (Updated)
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<blockquote data-quote="AtomicPope" data-source="post: 8371222" data-attributes="member: 64790"><p><strong>Top Tier </strong></p><p>1. Lost Mines of Phandelver</p><p>2. Curse of Strahd</p><p>3. Princes of the Apocalypse</p><p></p><p><strong>Mid Tier</strong></p><p>4. Tomb of Annihilation</p><p>5. Tales from the Yawning Portal</p><p>6. Dungeon of the Mad Mage</p><p>7. Ghosts of Saltmarsh</p><p></p><p><strong>Bottom Tier </strong></p><p>8. Storm King’s Thunder</p><p>9. Descent into Avernus</p><p>10. Waterdeep Dragon Heist</p><p>11. Out of the Abyss</p><p></p><p><strong>Abject Failure Tier </strong></p><p>12. Rime of the Frost Maiden</p><p>13. Horde of the Dragon Queen</p><p></p><p>I love Princes of the Apocalypse and Lost Mines. Curse of Strahd is a no brainer for a top tier campaign module. I put Tales ftYP as Mid Tier because it's not a single adventure or campaign but could be. I enjoyed playing the various dungeons and, with the exception of the Hill Giant fort, there's a lot of fun adventures. I actually enjoyed the Sunless Citadel MORE in 5e than I did in 3e. I didn't like Out of the Abyss as much as I hoped I would. I felt the side quests were more fun than the actual main plot. I had to put Rime of the FM as a failure. Like Horde of the DQ, it has a bad execution of the metaplot. Even though both of them are failures, they still have some parts I've used in my own campaigns (monsters, magic items, encounters), but as modules I hated playing in them.</p></blockquote><p></p>
[QUOTE="AtomicPope, post: 8371222, member: 64790"] [B]Top Tier [/B] 1. Lost Mines of Phandelver 2. Curse of Strahd 3. Princes of the Apocalypse [B]Mid Tier[/B] 4. Tomb of Annihilation 5. Tales from the Yawning Portal 6. Dungeon of the Mad Mage 7. Ghosts of Saltmarsh [B]Bottom Tier [/B] 8. Storm King’s Thunder 9. Descent into Avernus 10. Waterdeep Dragon Heist 11. Out of the Abyss [B]Abject Failure Tier [/B] 12.[B] [/B]Rime of the Frost Maiden 13. Horde of the Dragon Queen I love Princes of the Apocalypse and Lost Mines. Curse of Strahd is a no brainer for a top tier campaign module. I put Tales ftYP as Mid Tier because it's not a single adventure or campaign but could be. I enjoyed playing the various dungeons and, with the exception of the Hill Giant fort, there's a lot of fun adventures. I actually enjoyed the Sunless Citadel MORE in 5e than I did in 3e. I didn't like Out of the Abyss as much as I hoped I would. I felt the side quests were more fun than the actual main plot. I had to put Rime of the FM as a failure. Like Horde of the DQ, it has a bad execution of the metaplot. Even though both of them are failures, they still have some parts I've used in my own campaigns (monsters, magic items, encounters), but as modules I hated playing in them. [/QUOTE]
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