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Rank the Official 5e Adventures
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<blockquote data-quote="Charlaquin" data-source="post: 7873586" data-attributes="member: 6779196"><p><strong>Top Tier</strong></p><p></p><p><em>Murder in Baldur’s Gate.</em> Yeah, it’s not technically 5e, but it’s just plain great.</p><p></p><p><em>Legacy of the Crystal Shard.</em> Same deal.</p><p></p><p><em>Dreams of the Red Wizards.</em> I think someone was well aware that 5e was going to live or die by the quality of the Sundering adventures.</p><p></p><p><strong>High Tier</strong></p><p><em>Lost Mine of Phandelver.</em> Between the Sundering adventures and this, I was very optimistic about 5e adventure quality. Unfortunately it took a sharp nosedive with Dragon Queen and has yet to fully recover. Falls short of top tier because I feel the villain was a bit under-utilized and Wave Echo Cave was kind of anticlimactic. Both easily fixable problems though.</p><p></p><p><em>Curse of Strahd.</em> Best hardcover adventure by far, and best adaptation of Ravenloft (the adventure, not necessarily the setting) to date, in my opinion. Falls short of top tier because its indecision its own structure hurts the overall experience. It presents itself as open but it’s actually designed as a hybrid linear/branching structure, and in practice it’s not very branching. But, again, this is a very fixable problem.</p><p></p><p><strong>Mid tier</strong></p><p></p><p><em>Tales from the Yawning Portal.</em> All of the dungeons in here are fantastic. Falls short of high tier because of the lack of connective tissue between the dungeons.</p><p></p><p><em>Ghosts of Saltmarsh.</em> Pretty much the same as above. Slightly better connective tissue, but the adventures themselves aren’t as good, and overall I like TftYP a little better.</p><p></p><p><em>Tomb of Annihilation.</em> Pretty decent.</p><p></p><p><em>Princes of the Apocalypse.</em> Better than I think most people give it credit for. Still not the best.</p><p></p><p><em>Dungeon of the Mad Mage.</em> As megadungeons go, this is one of them.</p><p></p><p><strong>Low tier</strong></p><p></p><p><em>Dragon Heist.</em> Great premise, poor execution. Escapes bottom tier because with work it can make a very good adventure.</p><p></p><p><em>Storm King’s Thunder</em> I really don’t like this adventure, but it escapes bottom tier because it’s at least playable.</p><p></p><p><strong>Bottom tier</strong></p><p></p><p><em>Out of the Abyss.</em> I actually dislike this adventure more than the Tyranny of Dragons adventures. I rank it higher only because the book is reasonably useful as an Underdark sourcebook.</p><p></p><p><em>Rise of Tiamat.</em> Bad adventure is bad. Not as bad as it’s predecessor, but still bad.</p><p></p><p><em>Hoard of the Dragon Queen.</em> Surprising no one.</p><p></p><p><strong>Haven’t read, but am very interested in</strong></p><p></p><p><em>Ghosts of Dragonspear Castle.</em> I loved all of the other Next adventures, so I’m optimistic about this one.</p><p></p><p><em>Dragon of Icespire Peak.</em> Phandelver is my favorite official adventure written for the final 5e rules, so I’d love to see how this ties in with it.</p><p></p><p><strong>Haven’t read, but am skeptical of</strong></p><p></p><p><em>Descent Into Avernus. </em>What I’ve heard about this adventure raises red flags for me. I’ll get around to it eventually, but I have a feeling it won’t be my cup of tea.</p><p></p><p><strong>Haven’t read, and am not particularly interested in reading</strong></p><p></p><p><em>Hunt for the Thessalhydra.</em> Eh. I get it, Stranger Things is cool, the characters play D&D in it, so it’s an obvious tie-in. I just... Don’t really feel like running a marketing ploy disguised as an adventure?</p><p></p><p><em>The Lost Dungeon of Rickedness.</em> I like Rick and Morty, but I don’t want it in my D&D. Complete tonal mismatch for me. Plus the same marketing ickiness as the Stranger Things one.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 7873586, member: 6779196"] [B]Top Tier[/B] [I]Murder in Baldur’s Gate.[/I] Yeah, it’s not technically 5e, but it’s just plain great. [I]Legacy of the Crystal Shard.[/I] Same deal. [I]Dreams of the Red Wizards.[/I] I think someone was well aware that 5e was going to live or die by the quality of the Sundering adventures. [B]High Tier[/B] [I]Lost Mine of Phandelver.[/I] Between the Sundering adventures and this, I was very optimistic about 5e adventure quality. Unfortunately it took a sharp nosedive with Dragon Queen and has yet to fully recover. Falls short of top tier because I feel the villain was a bit under-utilized and Wave Echo Cave was kind of anticlimactic. Both easily fixable problems though. [I]Curse of Strahd.[/I] Best hardcover adventure by far, and best adaptation of Ravenloft (the adventure, not necessarily the setting) to date, in my opinion. Falls short of top tier because its indecision its own structure hurts the overall experience. It presents itself as open but it’s actually designed as a hybrid linear/branching structure, and in practice it’s not very branching. But, again, this is a very fixable problem. [B]Mid tier[/B] [I]Tales from the Yawning Portal.[/I] All of the dungeons in here are fantastic. Falls short of high tier because of the lack of connective tissue between the dungeons. [I]Ghosts of Saltmarsh.[/I] Pretty much the same as above. Slightly better connective tissue, but the adventures themselves aren’t as good, and overall I like TftYP a little better. [I]Tomb of Annihilation.[/I] Pretty decent. [I]Princes of the Apocalypse.[/I] Better than I think most people give it credit for. Still not the best. [I]Dungeon of the Mad Mage.[/I] As megadungeons go, this is one of them. [B]Low tier[/B] [I]Dragon Heist.[/I] Great premise, poor execution. Escapes bottom tier because with work it can make a very good adventure. [I]Storm King’s Thunder[/I] I really don’t like this adventure, but it escapes bottom tier because it’s at least playable. [B]Bottom tier[/B] [I]Out of the Abyss.[/I] I actually dislike this adventure more than the Tyranny of Dragons adventures. I rank it higher only because the book is reasonably useful as an Underdark sourcebook. [I]Rise of Tiamat.[/I] Bad adventure is bad. Not as bad as it’s predecessor, but still bad. [I]Hoard of the Dragon Queen.[/I] Surprising no one. [B]Haven’t read, but am very interested in[/B] [I]Ghosts of Dragonspear Castle.[/I] I loved all of the other Next adventures, so I’m optimistic about this one. [I]Dragon of Icespire Peak.[/I] Phandelver is my favorite official adventure written for the final 5e rules, so I’d love to see how this ties in with it. [B]Haven’t read, but am skeptical of[/B] [I]Descent Into Avernus. [/I]What I’ve heard about this adventure raises red flags for me. I’ll get around to it eventually, but I have a feeling it won’t be my cup of tea. [B]Haven’t read, and am not particularly interested in reading[/B] [I]Hunt for the Thessalhydra.[/I] Eh. I get it, Stranger Things is cool, the characters play D&D in it, so it’s an obvious tie-in. I just... Don’t really feel like running a marketing ploy disguised as an adventure? [I]The Lost Dungeon of Rickedness.[/I] I like Rick and Morty, but I don’t want it in my D&D. Complete tonal mismatch for me. Plus the same marketing ickiness as the Stranger Things one. [/QUOTE]
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