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Rank the Official 5e Adventures
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<blockquote data-quote="Shiroiken" data-source="post: 7873682" data-attributes="member: 6775477"><p>Based only one the ones I've played/run</p><p><strong></strong></p><p><strong>Winners</strong></p><ul> <li data-xf-list-type="ul">Murder in Buldurs Gate (yeah, it was the playtest for 5E, so I count it)<ul> <li data-xf-list-type="ul">Great Plot, but probably should have been higher level</li> </ul></li> <li data-xf-list-type="ul">Lost Mines of Phandelver<ul> <li data-xf-list-type="ul">WotC's only good starter set I've seen</li> <li data-xf-list-type="ul">Sectioned well, allowing for sandbox play and for use in other adventures</li> </ul></li> <li data-xf-list-type="ul">Sinister Secret at Saltmarsh (GoS)<ul> <li data-xf-list-type="ul">overall fun adventure, but annoyed by the treasure imbalance (pure gold items worth less than their weight in gold, free plate armor, etc.)</li> </ul></li> <li data-xf-list-type="ul">Sunless Citadel (TFtYP)<ul> <li data-xf-list-type="ul">pretty solid adventure, but probably a bit too hard for level 1-2 (ran as level 2-3)</li> </ul></li> <li data-xf-list-type="ul">Danger at Dunwater (GoS)<ul> <li data-xf-list-type="ul">well laid out for sandbox adventure - total player agency</li> <li data-xf-list-type="ul">downside - impossible to convince lizard queen without the shamans or outside help</li> </ul></li> </ul><p><strong>Losers</strong></p><ul> <li data-xf-list-type="ul">Out of the Abyss<ul> <li data-xf-list-type="ul">underdark railroad express... who needs player agency?</li> </ul></li> </ul><p></p><p><strong>Undecided</strong> (currently being played)</p><ul> <li data-xf-list-type="ul">Descent into Avernus<ul> <li data-xf-list-type="ul">So far pretty amazing, but the DM is great at incorporating aspects into the game that weren't from the adventure</li> </ul></li> </ul></blockquote><p></p>
[QUOTE="Shiroiken, post: 7873682, member: 6775477"] Based only one the ones I've played/run [B] Winners[/B] [LIST] [*]Murder in Buldurs Gate (yeah, it was the playtest for 5E, so I count it) [LIST] [*]Great Plot, but probably should have been higher level [/LIST] [*]Lost Mines of Phandelver [LIST] [*]WotC's only good starter set I've seen [*]Sectioned well, allowing for sandbox play and for use in other adventures [/LIST] [*]Sinister Secret at Saltmarsh (GoS) [LIST] [*]overall fun adventure, but annoyed by the treasure imbalance (pure gold items worth less than their weight in gold, free plate armor, etc.) [/LIST] [*]Sunless Citadel (TFtYP) [LIST] [*]pretty solid adventure, but probably a bit too hard for level 1-2 (ran as level 2-3) [/LIST] [*]Danger at Dunwater (GoS) [LIST] [*]well laid out for sandbox adventure - total player agency [*]downside - impossible to convince lizard queen without the shamans or outside help [/LIST] [/LIST] [B]Losers[/B] [LIST] [*]Out of the Abyss [LIST] [*]underdark railroad express... who needs player agency? [/LIST] [/LIST] [B]Undecided[/B] (currently being played) [LIST] [*]Descent into Avernus [LIST] [*]So far pretty amazing, but the DM is great at incorporating aspects into the game that weren't from the adventure [/LIST] [/LIST] [/QUOTE]
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