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<blockquote data-quote="Lanefan" data-source="post: 7145936" data-attributes="member: 29398"><p>A few observations and thoughts:</p><p></p><p>First, play what you want. If it doesn't get along with the rest of the group, so be it. Fight it out in-character if you have to, but make sure the fighting stays in character. I've seen this many times before - though usually in reverse: one evil character trying to fit in with a bunch of goody-goods - and though the one usually ends up either retiring or dying it doesn't always end that way.</p><p></p><p>Second, it's interesting that when you suggested switching out your character the other players indicated they liked what you already had. Every good comedy troupe, for example, needs a "straight man" as a foil, and I think that might be the role you're (probably unintentionally) filling here: you're the foil for the rest to riff off of. My worry is that even if you now turn around and bring in a much different character, it'll still become the foil as that's what the other players have come to expect of you, whether rightly or not.</p><p></p><p>Third, how is the DM forcing you to play the Strahd adventure if you collectively don't want to? Is it a railroad-type game where the players (via their characters) can't throw curveballs at the DM? I ask because if it's not a railroad, what's stopping you from collectively deciding "screw this, we're going after our friend instead"?</p><p></p><p>Fourth, that lot sounds like the sort of party where I as player would really look forward to the games, just to see what they do next! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Too bad it's online - if it was an in-person game adding a case or two of beer to the mix would be a blast!</p><p></p><p>Lan-"yes, as a player I'm probably CN-aligned"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7145936, member: 29398"] A few observations and thoughts: First, play what you want. If it doesn't get along with the rest of the group, so be it. Fight it out in-character if you have to, but make sure the fighting stays in character. I've seen this many times before - though usually in reverse: one evil character trying to fit in with a bunch of goody-goods - and though the one usually ends up either retiring or dying it doesn't always end that way. Second, it's interesting that when you suggested switching out your character the other players indicated they liked what you already had. Every good comedy troupe, for example, needs a "straight man" as a foil, and I think that might be the role you're (probably unintentionally) filling here: you're the foil for the rest to riff off of. My worry is that even if you now turn around and bring in a much different character, it'll still become the foil as that's what the other players have come to expect of you, whether rightly or not. Third, how is the DM forcing you to play the Strahd adventure if you collectively don't want to? Is it a railroad-type game where the players (via their characters) can't throw curveballs at the DM? I ask because if it's not a railroad, what's stopping you from collectively deciding "screw this, we're going after our friend instead"? Fourth, that lot sounds like the sort of party where I as player would really look forward to the games, just to see what they do next! :) Too bad it's online - if it was an in-person game adding a case or two of beer to the mix would be a blast! Lan-"yes, as a player I'm probably CN-aligned"-efan [/QUOTE]
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