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<blockquote data-quote="GMforPowergamers" data-source="post: 7149128" data-attributes="member: 67338"><p>I agree, sometimes You say "Hey we shouldn't do X and everyone agrees (or at least majority) but when you bump heads 2 or 3 times and it almost always you in the minority...</p><p></p><p></p><p>but again you decide how much of a hypacrit your character is. You also get to decide if you are going to think "Hey maybe I was wrong to lay into my squire, things can be WAY more complicated than black and white" You don't even need to retcon then, just have the character grow.</p><p></p><p> again, you can see it as setting aside principles, or as acknowledging growth and change...</p><p></p><p> I love the way you make the 2 extremes...you could come in with a good guy who just realizes sometimes the few guys in white hats need to take a back seat to the ever darkening grey ones...</p><p></p><p></p><p> </p><p></p><p>As you should...this game is played by humans who make believe... if you really can't imagine a scenario where your character works with the others you have to make believe a new character...</p><p></p><p>5 people sit down. 1 is DM and 4 are players. the 4 players make a LG Pally a CG Rouge a NE Necromancer and a Druid that wrote CN on his sheet but really just doesn't like alignement and really wants unaligned... The pally and the Necro are going to clash...maybe you keep it in game and it works, or maybe the DM has such a huge threat you have to put aside differences to work together, but most likely 1 will get the other 2 players on there side and 1 will have to either reimagine what they do with this character, or make a new one.</p><p></p><p> I'm a writer too (You should check out my YouTube channel sometime I talk all about stories and story telling) I agree that a character has internal logic...but writing a story is VERY different than a game. You are not the only writer, but one of many here. </p><p></p><p> that about sums it up... unless the group has a no PVP rule (we do sometimes) in witch cas it has to be A because B isn't allowed.</p><p></p><p> as long as everyone is having fun I agree...however I rearly (not never) find people have fun when it stretches on game after game</p><p></p><p>see that is the big deal fun</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 7149128, member: 67338"] I agree, sometimes You say "Hey we shouldn't do X and everyone agrees (or at least majority) but when you bump heads 2 or 3 times and it almost always you in the minority... but again you decide how much of a hypacrit your character is. You also get to decide if you are going to think "Hey maybe I was wrong to lay into my squire, things can be WAY more complicated than black and white" You don't even need to retcon then, just have the character grow. again, you can see it as setting aside principles, or as acknowledging growth and change... I love the way you make the 2 extremes...you could come in with a good guy who just realizes sometimes the few guys in white hats need to take a back seat to the ever darkening grey ones... As you should...this game is played by humans who make believe... if you really can't imagine a scenario where your character works with the others you have to make believe a new character... 5 people sit down. 1 is DM and 4 are players. the 4 players make a LG Pally a CG Rouge a NE Necromancer and a Druid that wrote CN on his sheet but really just doesn't like alignement and really wants unaligned... The pally and the Necro are going to clash...maybe you keep it in game and it works, or maybe the DM has such a huge threat you have to put aside differences to work together, but most likely 1 will get the other 2 players on there side and 1 will have to either reimagine what they do with this character, or make a new one. I'm a writer too (You should check out my YouTube channel sometime I talk all about stories and story telling) I agree that a character has internal logic...but writing a story is VERY different than a game. You are not the only writer, but one of many here. that about sums it up... unless the group has a no PVP rule (we do sometimes) in witch cas it has to be A because B isn't allowed. as long as everyone is having fun I agree...however I rearly (not never) find people have fun when it stretches on game after game see that is the big deal fun [/QUOTE]
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