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<blockquote data-quote="Erik Mona" data-source="post: 999392" data-attributes="member: 2174"><p>I went on about this at some length in another post, but here's the short answer: Message received. </p><p></p><p>We had a lot of "long" adventures developed and on hand when we switched to a monthly frequency. The Mini-Games were also very long, mostly because they could be when the magazine itself was more than 150 pages long. Cutting down to 100 pages meant that we were stuck for a few issues with longer content.</p><p></p><p>We're now past most of the long content, and to make matters even more interesting, I'm now in charge of the entire magazine (Chris is now editing Dungeon). Clearly, there have been some missteps over the last year, and I'm committed to fixing them as best as I'm able.</p><p></p><p>For starters, I want to run at least three Dungeon adventures per issue (this will probably fall to 2 when we run the adventure path). No more 36-page FR adventures. I'm currently thinking that the Adventure Path is the _only_ type of adventure (excluding some we've already bought) that will go over 30 pages. We just don't have the room for those kinds of monsters, and besides I think most Dungeon DMs probably prefer the shorter (15-20 page) adventures, anyway. </p><p></p><p>It'll take me a couple more issues to get things back to 3 per issue, but it's a definite goal, and I'm working very hard to make sure we hit that goal within the next couple issues.</p><p></p><p>If you have other suggestions, I'm all ears.</p><p></p><p>--Erik Mona</p></blockquote><p></p>
[QUOTE="Erik Mona, post: 999392, member: 2174"] I went on about this at some length in another post, but here's the short answer: Message received. We had a lot of "long" adventures developed and on hand when we switched to a monthly frequency. The Mini-Games were also very long, mostly because they could be when the magazine itself was more than 150 pages long. Cutting down to 100 pages meant that we were stuck for a few issues with longer content. We're now past most of the long content, and to make matters even more interesting, I'm now in charge of the entire magazine (Chris is now editing Dungeon). Clearly, there have been some missteps over the last year, and I'm committed to fixing them as best as I'm able. For starters, I want to run at least three Dungeon adventures per issue (this will probably fall to 2 when we run the adventure path). No more 36-page FR adventures. I'm currently thinking that the Adventure Path is the _only_ type of adventure (excluding some we've already bought) that will go over 30 pages. We just don't have the room for those kinds of monsters, and besides I think most Dungeon DMs probably prefer the shorter (15-20 page) adventures, anyway. It'll take me a couple more issues to get things back to 3 per issue, but it's a definite goal, and I'm working very hard to make sure we hit that goal within the next couple issues. If you have other suggestions, I'm all ears. --Erik Mona [/QUOTE]
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