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Rant About Recent Dungeon Magazines
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<blockquote data-quote="Iron_Chef" data-source="post: 999556" data-attributes="member: 4530"><p>Finally, a thoughtful "we screwed up" response from Paizo, but methinks it comes as too little, too late. The damage is done, and there is no way to make either the pro or anti-Poly crowd happy so long as they are in the same magazine. I dislike Poly intensely and feel that its inclusion in Dungeon has compromised not only the integrity of the magazine, but hamstrung the very reason I buy Dungeon beyond repair: the D&D adventures. </p><p></p><p>Going monthly was supposed to be a good thing, but it has ruined the magazine. Subscriber only content makes me angry; if the magazine was consistently good, I would subscribe. It's not (surprise: it never was), but at least there was plenty of content. When it was published bimonthly, I bought maybe half the issues each year (3 copies). Since it's gone monthly, I've bought only 1: #100, which turned out to be not such a good value to my game, as everything was either too high level, too epic in scope, or too bland, such as "Woe To Mistledale," the sole reason I bought the issue. Issues #99 and #101 made me sick at what the changes going monthly had wrought. </p><p></p><p>Poly is consistently awful. Aside from a few interesting bits, such as Pulp Heroes (which I liked but will most likely never play), Poly gives me absolutely zero useful content most issues, and none of it (even the useful bits) is OGC. Poly is killing Dungeon faster than a marilith wielding six vorpal blades, IMO. Axe it. Axe it now, and let it die. If that kills Dungeon, too, so be it. The magazine is not worth saving at this point. However well-intentioned, Paizo has done more to kill the magazine than WoTC ever did... WoTC would have simply killed it, but Paizo is dragging it out, letting it die a messy death and generating mountains of bad memories instead. Better Dungeon had gone gracefully than this...</p></blockquote><p></p>
[QUOTE="Iron_Chef, post: 999556, member: 4530"] Finally, a thoughtful "we screwed up" response from Paizo, but methinks it comes as too little, too late. The damage is done, and there is no way to make either the pro or anti-Poly crowd happy so long as they are in the same magazine. I dislike Poly intensely and feel that its inclusion in Dungeon has compromised not only the integrity of the magazine, but hamstrung the very reason I buy Dungeon beyond repair: the D&D adventures. Going monthly was supposed to be a good thing, but it has ruined the magazine. Subscriber only content makes me angry; if the magazine was consistently good, I would subscribe. It's not (surprise: it never was), but at least there was plenty of content. When it was published bimonthly, I bought maybe half the issues each year (3 copies). Since it's gone monthly, I've bought only 1: #100, which turned out to be not such a good value to my game, as everything was either too high level, too epic in scope, or too bland, such as "Woe To Mistledale," the sole reason I bought the issue. Issues #99 and #101 made me sick at what the changes going monthly had wrought. Poly is consistently awful. Aside from a few interesting bits, such as Pulp Heroes (which I liked but will most likely never play), Poly gives me absolutely zero useful content most issues, and none of it (even the useful bits) is OGC. Poly is killing Dungeon faster than a marilith wielding six vorpal blades, IMO. Axe it. Axe it now, and let it die. If that kills Dungeon, too, so be it. The magazine is not worth saving at this point. However well-intentioned, Paizo has done more to kill the magazine than WoTC ever did... WoTC would have simply killed it, but Paizo is dragging it out, letting it die a messy death and generating mountains of bad memories instead. Better Dungeon had gone gracefully than this... [/QUOTE]
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