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<blockquote data-quote="Gansk" data-source="post: 5923866" data-attributes="member: 16383"><p>We can't really audit the math yet because we don't know all the rules, but I do see some editing errors in the Caves of Chaos module.</p><p></p><p>Skeletons are listed as both immune to necrotic damage and resistant to necrotic damage. Huh?</p><p></p><p>The word "weak" on the gnoll pack leader's power is spelled as "week".</p><p></p><p>Combine that with the downloading issues that other people experienced (I did not have issues), it continues to give me an impression that WotC is not very professional.</p><p></p><p>Remember how the math of skill challenges was picked apart at the release of 4e and all of the editing mistakes in the 3e Monster Manual III?</p><p></p><p>I am not a professional editor, but I am positive that if I worked for WotC, those obvious mistakes in the playtest materials would not be there. I would be ashamed if silly mistakes like that made it out to the public.</p><p></p><p>I think we forgive these types of errors because our hobby is filled with material provided by fans and very small companies who cannot afford editors. But WotC is supposed to be the flagship company of our hobby, plus they are owned by a large corporation that produces professional marketing material. Even a beta test should be professionally edited IMO.</p></blockquote><p></p>
[QUOTE="Gansk, post: 5923866, member: 16383"] We can't really audit the math yet because we don't know all the rules, but I do see some editing errors in the Caves of Chaos module. Skeletons are listed as both immune to necrotic damage and resistant to necrotic damage. Huh? The word "weak" on the gnoll pack leader's power is spelled as "week". Combine that with the downloading issues that other people experienced (I did not have issues), it continues to give me an impression that WotC is not very professional. Remember how the math of skill challenges was picked apart at the release of 4e and all of the editing mistakes in the 3e Monster Manual III? I am not a professional editor, but I am positive that if I worked for WotC, those obvious mistakes in the playtest materials would not be there. I would be ashamed if silly mistakes like that made it out to the public. I think we forgive these types of errors because our hobby is filled with material provided by fans and very small companies who cannot afford editors. But WotC is supposed to be the flagship company of our hobby, plus they are owned by a large corporation that produces professional marketing material. Even a beta test should be professionally edited IMO. [/QUOTE]
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