Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Rant] Armor as DR is bad !
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Silverglass" data-source="post: 1228393" data-attributes="member: 14071"><p>Well DR 8/- for Full Plate is really the maximum that you should ever consider as it does make people dagger proof, but then is that a completely unrealistic thing to do considering how bad a situation someone would be using a dagger against a plate armoured opponent. As I said the DRs of the best armours should be penetrated by light weapons on a critical and heavy weapons on normal hits.</p><p></p><p>But if you are introducing DR for Armour then you should change the rules so that against a helpless opponent CDG should ignore some or all of the DR of armour. DR for armour is not something I am bothered about but I would probably allow CDG to bypass armour DR.</p><p></p><p>It was more Spears and Pikes that were developed to counter cavalry than the slashing and bludgeoning polearms (although they could do so in a pinch), though not solely for this purpose as they were pretty good against formed infantry as well. During the periods where there were battles with heavily armoured soldiers that is when Halberdiers, Lochaber Axes, Lucerne Hammers (see below) and the like started to make an appearance on the battlefield. And while some Polearms were more of a "blade on a stick" for the peasant foot, many of them were developed further as weapons designed to counter heavily armoured knights on horse or on foot (which happened more often than you might think). </p><p></p><p>"The Lucerne Hammer was a pole arm weapon which proved to be extremely effective at dismounting riders and smashing through armour. Named the Lucerne Hammer because vast numbers of the weapon were found stored in the armoury at Lucerne, Switzerland, the weapon was wood-hafted with a metal head. Similar to the poleaxe and war hammer in design, the Lucerne Hammer was fitted with a four-pronged hammer head rather than a simple hammerhead or blade. Not particularly useful for slashing, the Lucerne Hammer was excellent for thrusting, smashing, and ripping open armour (even against a mounted opponent). "</p></blockquote><p></p>
[QUOTE="Silverglass, post: 1228393, member: 14071"] Well DR 8/- for Full Plate is really the maximum that you should ever consider as it does make people dagger proof, but then is that a completely unrealistic thing to do considering how bad a situation someone would be using a dagger against a plate armoured opponent. As I said the DRs of the best armours should be penetrated by light weapons on a critical and heavy weapons on normal hits. But if you are introducing DR for Armour then you should change the rules so that against a helpless opponent CDG should ignore some or all of the DR of armour. DR for armour is not something I am bothered about but I would probably allow CDG to bypass armour DR. It was more Spears and Pikes that were developed to counter cavalry than the slashing and bludgeoning polearms (although they could do so in a pinch), though not solely for this purpose as they were pretty good against formed infantry as well. During the periods where there were battles with heavily armoured soldiers that is when Halberdiers, Lochaber Axes, Lucerne Hammers (see below) and the like started to make an appearance on the battlefield. And while some Polearms were more of a "blade on a stick" for the peasant foot, many of them were developed further as weapons designed to counter heavily armoured knights on horse or on foot (which happened more often than you might think). "The Lucerne Hammer was a pole arm weapon which proved to be extremely effective at dismounting riders and smashing through armour. Named the Lucerne Hammer because vast numbers of the weapon were found stored in the armoury at Lucerne, Switzerland, the weapon was wood-hafted with a metal head. Similar to the poleaxe and war hammer in design, the Lucerne Hammer was fitted with a four-pronged hammer head rather than a simple hammerhead or blade. Not particularly useful for slashing, the Lucerne Hammer was excellent for thrusting, smashing, and ripping open armour (even against a mounted opponent). " [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
[Rant] Armor as DR is bad !
Top