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General Tabletop Discussion
*Pathfinder & Starfinder
[Rant] Armor as DR is bad !
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<blockquote data-quote="Ace" data-source="post: 1228491" data-attributes="member: 944"><p>Bronze Rapiers? OK I Googled this and lo and behold there were such things described at one page as "a 30cm (1 foot or so) cross between a sword and a dagger" I'd call that a longknife myself YMMV</p><p></p><p>As far as AC or DR well my opinion (and it does vary here) is that armor is both- a poorly aimed blow will "slide off" or "deflect" from armor -- your AC in action and a well aimed blow will be "blunted" or "absorbed" by the armor DR more or less. </p><p></p><p>If someone wishes to test this its pretty easy, and I am NOT recomending this, just get a suit of SCA plate armor (full coverage) for one guy and a hunting knife for the other one (heck be sporting get a poinard somewhere)</p><p></p><p>All things being relativly equal my money is on the armored guy -- add a sword to the mix and well if it was a real fight the guy with a dagger is toast. That however is Real Life (tm) and not D&D </p><p></p><p>Now be that as it may in D&D the two systems (AC or DR) are used for different things -- </p><p></p><p>Armor as DR is mainly for gritty games where HP are equal to CON or something like that -- and a dagger won't hurt a man in heavy armor. Even in D20 Star Wars armor only effects Wounds (the HP as COM) not Vitality (the regular HP)</p><p></p><p>Armor as AC is for regular D&D games where folks have lots of HP. Each system works great in its own realm but they don't mix super well </p><p></p><p>The main exception here is (IMO) micro DR for heavy armors. giving 1 or 2 points to heavy armor works fine, heck it was first used in AD&D Unearthed Arcana for Petes Sake. Talk about time tested! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>The main thing though is to use what is fun for your group. </p><p></p><p>That is all ....</p></blockquote><p></p>
[QUOTE="Ace, post: 1228491, member: 944"] Bronze Rapiers? OK I Googled this and lo and behold there were such things described at one page as "a 30cm (1 foot or so) cross between a sword and a dagger" I'd call that a longknife myself YMMV As far as AC or DR well my opinion (and it does vary here) is that armor is both- a poorly aimed blow will "slide off" or "deflect" from armor -- your AC in action and a well aimed blow will be "blunted" or "absorbed" by the armor DR more or less. If someone wishes to test this its pretty easy, and I am NOT recomending this, just get a suit of SCA plate armor (full coverage) for one guy and a hunting knife for the other one (heck be sporting get a poinard somewhere) All things being relativly equal my money is on the armored guy -- add a sword to the mix and well if it was a real fight the guy with a dagger is toast. That however is Real Life (tm) and not D&D Now be that as it may in D&D the two systems (AC or DR) are used for different things -- Armor as DR is mainly for gritty games where HP are equal to CON or something like that -- and a dagger won't hurt a man in heavy armor. Even in D20 Star Wars armor only effects Wounds (the HP as COM) not Vitality (the regular HP) Armor as AC is for regular D&D games where folks have lots of HP. Each system works great in its own realm but they don't mix super well The main exception here is (IMO) micro DR for heavy armors. giving 1 or 2 points to heavy armor works fine, heck it was first used in AD&D Unearthed Arcana for Petes Sake. Talk about time tested! :D The main thing though is to use what is fun for your group. That is all .... [/QUOTE]
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[Rant] Armor as DR is bad !
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