Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[rant] Balance schmalance
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 1329865" data-attributes="member: 463"><p>A good example of Balance on a TV-adventure show that I think applies to D&D is Stargate: SG1, with 4 'PCs'. Even though one of their actors is the star & a producer, O'Neil never overshadows the other characters in the way eg Kevin Sorbo insists on all his characters doing. What makes SG1 D&D-like to me is that all the characters are combat-capable, perhaps implausibly so, yet they're all given different 'schticks' that enable them to contribute in turn.</p><p></p><p>O'Neil is the leader, ex-special forces and the best tactical fighter, but is cheerfully ignorant of the scientific & archaeological esoterica that his survival depends on, so he needs</p><p></p><p>Carter, who knows the science stuff, and fights pretty good too, but not as well as</p><p></p><p>Teal'c, who is the physically strongest character, a great warrior and is also an inspirational leader among his own people, and familiar with the world the SG1 has to deal with, although he lacks the detailed theoretical knowledge of</p><p></p><p>er, that other guy, the one with the glasses. While he knows nothing of science (that's for Carter), he knows vast amounts of history, and it takes both their knowledge pools to deal with the threats they confront. Plus he can fight well enough to defend himself.</p><p></p><p>Would this setup work in a regular D&D game? If not, is it because killing things is so central to D&D that any significant disparity in the killing-power of the PCs is an inherent cause of player frustration?</p></blockquote><p></p>
[QUOTE="S'mon, post: 1329865, member: 463"] A good example of Balance on a TV-adventure show that I think applies to D&D is Stargate: SG1, with 4 'PCs'. Even though one of their actors is the star & a producer, O'Neil never overshadows the other characters in the way eg Kevin Sorbo insists on all his characters doing. What makes SG1 D&D-like to me is that all the characters are combat-capable, perhaps implausibly so, yet they're all given different 'schticks' that enable them to contribute in turn. O'Neil is the leader, ex-special forces and the best tactical fighter, but is cheerfully ignorant of the scientific & archaeological esoterica that his survival depends on, so he needs Carter, who knows the science stuff, and fights pretty good too, but not as well as Teal'c, who is the physically strongest character, a great warrior and is also an inspirational leader among his own people, and familiar with the world the SG1 has to deal with, although he lacks the detailed theoretical knowledge of er, that other guy, the one with the glasses. While he knows nothing of science (that's for Carter), he knows vast amounts of history, and it takes both their knowledge pools to deal with the threats they confront. Plus he can fight well enough to defend himself. Would this setup work in a regular D&D game? If not, is it because killing things is so central to D&D that any significant disparity in the killing-power of the PCs is an inherent cause of player frustration? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[rant] Balance schmalance
Top