Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
(RANT) (longish) A player wishes to drop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Petrosian" data-source="post: 959474" data-attributes="member: 1149"><p>I have as a general rule an easy going nature. </p><p></p><p>When a player broaches a subject to me with the fact that they have decided they need to leave, I thank them, mention how i wished it was different and let them go. </p><p></p><p>when a player broaches a problem with me by bringing it up and wanting to figure out how to handle it, with no "or i leave" hanging over the discussion, then i work with them and bend over backwards.</p><p></p><p>if she had brought this up for discussion and solution before she reached the "i should leave" stage, then you should have worked with her. If she brought it up only once she had reached the " i should leave " stage, then let her go and speak kindly of her.</p><p></p><p>*********************</p><p></p><p>Xp and levels... in my games, xp is not earned and advancement is simply a means of showing progress. If your PC is away for a while, we assume he is doing things and he keeps pace. Then when you return you level up to match the party. you may even have acquired magic items.</p><p></p><p>This is because having the gang at the same level makes things much easier for everybody and keeps all the characters on par with the threats. This is not a competition to grab more xp. A significantly weaker PC can very easily be untenable if the challenges are tough.</p><p></p><p>So i do not make the occasional absebces or even the rare leaves of absence into a level issue. It seems to have worked well. But then, thats just our way of looking at it.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 959474, member: 1149"] I have as a general rule an easy going nature. When a player broaches a subject to me with the fact that they have decided they need to leave, I thank them, mention how i wished it was different and let them go. when a player broaches a problem with me by bringing it up and wanting to figure out how to handle it, with no "or i leave" hanging over the discussion, then i work with them and bend over backwards. if she had brought this up for discussion and solution before she reached the "i should leave" stage, then you should have worked with her. If she brought it up only once she had reached the " i should leave " stage, then let her go and speak kindly of her. ********************* Xp and levels... in my games, xp is not earned and advancement is simply a means of showing progress. If your PC is away for a while, we assume he is doing things and he keeps pace. Then when you return you level up to match the party. you may even have acquired magic items. This is because having the gang at the same level makes things much easier for everybody and keeps all the characters on par with the threats. This is not a competition to grab more xp. A significantly weaker PC can very easily be untenable if the challenges are tough. So i do not make the occasional absebces or even the rare leaves of absence into a level issue. It seems to have worked well. But then, thats just our way of looking at it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
(RANT) (longish) A player wishes to drop
Top