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[Rant] Oh. My. God. He said no!
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<blockquote data-quote="Maggan" data-source="post: 634335" data-attributes="member: 6616"><p><strong>Oooops!</strong></p><p></p><p> </p><p></p><p>Did you forget a smiley there? Or are you actually, seriously calling me a power-tripping arrogant whatever?</p><p></p><p>If the second is true, I think your comment is unwarranted, and mean spirited.</p><p></p><p>Of course I make mistakes. Of course I forget things. I'm only human.</p><p></p><p>The friggin point is that the group has an understanding on what goes. And what doesn't. So we avoid power tripping, or bouts of immaturity from players who refuse a rules call.</p><p></p><p>There's a difference between rules lawyering and gently reminding me of a rule.</p><p></p><p>At conventions, sure it's a power trip. I only run adventures I write myself, and I'm not spending five hours of my time at a convention DMing a group I don't like. I want to have fun, and if they don't provide that, they're out. And so am I.</p><p></p><p>Are you surprised I have any players? Then you'll be surprised to hear that I've arranged and ran some of the most popular (by sheer numbers of players and DMs) adventures for several different system at conventions here in Sweden for about 15 years. Actually, the house rule originated at convention play, just because we had to give the DMs a tool to manage unruly groups.</p><p></p><p>And you will be surprised that I have players at my table, not only regulars, but regulars who appreciate my style of DMing.</p><p></p><p>Running a tight ship does not mean being mean to the players. It means being fair to yourself, and setting a limit to what you can stand, before you abandon the game.</p><p></p><p>I stop when players levels rules lawyering at me.</p><p></p><p>If that makes me a power-tripping arrogant whatever, then so be it. I stand tall at my table, and I expect players to respect that.</p><p></p><p>Excuse me for the tone of this post, but I must say I was hurt by your post.</p><p></p><p>Sincerely</p><p></p><p>Maggan</p><p></p><p>(to get back on topic, btw. Do you think I would be wrong to teach "Bob" a lesson my way? Or do you think it is less arrogant just booting him from the group? I know what I think, and I wouldn't boot him. I'd give him a chance, but also point out what goes and what doesn't. And I'd involve the group. I don't see what's so controversial with that. You might do oterwise, of course)</p></blockquote><p></p>
[QUOTE="Maggan, post: 634335, member: 6616"] [b]Oooops![/b] Did you forget a smiley there? Or are you actually, seriously calling me a power-tripping arrogant whatever? If the second is true, I think your comment is unwarranted, and mean spirited. Of course I make mistakes. Of course I forget things. I'm only human. The friggin point is that the group has an understanding on what goes. And what doesn't. So we avoid power tripping, or bouts of immaturity from players who refuse a rules call. There's a difference between rules lawyering and gently reminding me of a rule. At conventions, sure it's a power trip. I only run adventures I write myself, and I'm not spending five hours of my time at a convention DMing a group I don't like. I want to have fun, and if they don't provide that, they're out. And so am I. Are you surprised I have any players? Then you'll be surprised to hear that I've arranged and ran some of the most popular (by sheer numbers of players and DMs) adventures for several different system at conventions here in Sweden for about 15 years. Actually, the house rule originated at convention play, just because we had to give the DMs a tool to manage unruly groups. And you will be surprised that I have players at my table, not only regulars, but regulars who appreciate my style of DMing. Running a tight ship does not mean being mean to the players. It means being fair to yourself, and setting a limit to what you can stand, before you abandon the game. I stop when players levels rules lawyering at me. If that makes me a power-tripping arrogant whatever, then so be it. I stand tall at my table, and I expect players to respect that. Excuse me for the tone of this post, but I must say I was hurt by your post. Sincerely Maggan (to get back on topic, btw. Do you think I would be wrong to teach "Bob" a lesson my way? Or do you think it is less arrogant just booting him from the group? I know what I think, and I wouldn't boot him. I'd give him a chance, but also point out what goes and what doesn't. And I'd involve the group. I don't see what's so controversial with that. You might do oterwise, of course) [/QUOTE]
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