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<blockquote data-quote="Bob Aberton" data-source="post: 229104" data-attributes="member: 1518"><p>People who have problems with HPs:</p><p></p><p>Just explain them as a character's resistance to pain. A bookish, level 1 wizard with 2 HPs has a very low tolerance for pain. If he broke his toe, he would go into negative HPs and lose consciousness because of the pain.</p><p></p><p>A tough, experienced, level 20 fighter will have a very high tolerance for pain. You could tear into him with a greataxe and he wouldn't blink, because he has spent his entire adventuring career being hacked to pieces. However, eventually the pain will be too much (when he reaches 0 HP), and he will fall unconscious.</p><p></p><p>A level 20 barbarian with and average of 250 HPs will have an even higher tolerance for pain than the fighter. You could belt him over the head with a Tarrasque and wouldn't flinch, because due to his rough, barbaric lifestyle and, again, a long adventuring career, he has developed a very high tolerance for pain. </p><p></p><p>Just think of HPs as measuring the amount of pain a character can take before passing out from wound shock. When a character reaches -10 HPs, they have been so badly hurt and lost so much blood that they die of shock. It happens all the time in real life...</p></blockquote><p></p>
[QUOTE="Bob Aberton, post: 229104, member: 1518"] People who have problems with HPs: Just explain them as a character's resistance to pain. A bookish, level 1 wizard with 2 HPs has a very low tolerance for pain. If he broke his toe, he would go into negative HPs and lose consciousness because of the pain. A tough, experienced, level 20 fighter will have a very high tolerance for pain. You could tear into him with a greataxe and he wouldn't blink, because he has spent his entire adventuring career being hacked to pieces. However, eventually the pain will be too much (when he reaches 0 HP), and he will fall unconscious. A level 20 barbarian with and average of 250 HPs will have an even higher tolerance for pain than the fighter. You could belt him over the head with a Tarrasque and wouldn't flinch, because due to his rough, barbaric lifestyle and, again, a long adventuring career, he has developed a very high tolerance for pain. Just think of HPs as measuring the amount of pain a character can take before passing out from wound shock. When a character reaches -10 HPs, they have been so badly hurt and lost so much blood that they die of shock. It happens all the time in real life... [/QUOTE]
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