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<blockquote data-quote="trix" data-source="post: 240840" data-attributes="member: 5337"><p><strong>. . .</strong></p><p></p><p>What about:</p><p></p><p>If you take damage greater than your CON, the damage is doubled.</p><p></p><p>Ie: If you've got 150 hitpoints, and take 20d6 falling damage, thats an average of 70 damage... but you take double damage (con20)?... and since its greater than 50points (or is it 50%) you make a system shock check (is that still in 3e?).</p><p></p><p></p><p>Double damage on damage>con is quite lethal. Low level characters face weaker opponents, so it shouldnt affect them.</p><p></p><p>High level characters facing higher/equal opponents will be 'threatened' just as much as they threaten those high level opponents.</p><p></p><p>This potentially breaks a rogue's backstab and other significant modifiers, but if you think about it...</p><p></p><p>an attack for 1d8+20 should kill a 0-level character.</p><p>likewise, a high level opponent standing still with no armour should also be killed while taking 1d8+20 without armour, etc.</p><p></p><p></p><p>that 1d8+20</p><p></p><p>-Tim</p></blockquote><p></p>
[QUOTE="trix, post: 240840, member: 5337"] [b]. . .[/b] What about: If you take damage greater than your CON, the damage is doubled. Ie: If you've got 150 hitpoints, and take 20d6 falling damage, thats an average of 70 damage... but you take double damage (con20)?... and since its greater than 50points (or is it 50%) you make a system shock check (is that still in 3e?). Double damage on damage>con is quite lethal. Low level characters face weaker opponents, so it shouldnt affect them. High level characters facing higher/equal opponents will be 'threatened' just as much as they threaten those high level opponents. This potentially breaks a rogue's backstab and other significant modifiers, but if you think about it... an attack for 1d8+20 should kill a 0-level character. likewise, a high level opponent standing still with no armour should also be killed while taking 1d8+20 without armour, etc. that 1d8+20 -Tim [/QUOTE]
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