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<blockquote data-quote="VoodooGroves" data-source="post: 241700" data-attributes="member: 5520"><p>Rolemaster? The guys that worked on that were CRAZY!!!!!</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Ok well here's the deal. When I was younger I tried to fix every game. Every one had some set of glaring flaws (to me at least). Alot of us still have this tendency...how many of us went out and bought the PHB, took it home, read it and before playing had at least one thing we'd change if we were to write it?</p><p></p><p>That said, I'm a gamer and I like games. Too generic though and the game may lose its flaws but really, it becomes less fun.</p><p></p><p>GURPS is a good example (for me at least). GURPS Shadowrun just isn't any fun. Neither is GURPS Vampire. Its the funkiness of the system that gives each game their edge.</p><p></p><p>Let me go on a limb here - please don't crucify me. My next statement is NOT about people involved and frankly I completely understand the reasoning behind various decisions to do certain things to certain games. </p><p></p><p>That said...L5R. Now, if the setting weren't so damn cool AND I hadn't played the old game, I wouldn't be interested in the D20 version.</p><p></p><p>(ducking)</p><p></p><p>Seriously, I would not have given it a chance. </p><p></p><p>(ducking)</p><p></p><p>But the reason is that I frankly like D&D for what it is and like other games for what they are even though they have "flaws". I liked the old Marvel (with the column shifts, etc.). I liked Rolemaster and MERP. Even though I thought MechWarrior was one of the absolute dumbest RPG attempts I had ever seen, I still played it for YEARS. Even though the Palladium games tend to stress automatic / leap dodges and PP far more than any other single aspect of the game, I still played them and loved them. However, I'll never play a Palladium Fantasy converted to D20 because to me, that "world" belongs in that "system".</p><p></p><p>Some "worlds" go beyond systems. I'll play a Robotech game in whatever system its next version represents. Same for Call of Cthulhu, Stormbringer (although really, talk about horrible D20 versions of a game) and others because I like the setting.</p><p></p><p>And I'll keep playing in Greyhawk, Forgotten Realms and other D&D worlds even if the D&D 4e is the absolute worst game system at the time. </p><p></p><p>Sure, D20 is class based and has hit points, wizards memorizing spells, armor class, etc. I'll still play. It also has a wealth of other things about it that even when represented in those terms still are "cool" to me.</p><p></p><p>Long live (?) Iuz, Incabulos and Loviatar - I'll keep coming back for more.</p></blockquote><p></p>
[QUOTE="VoodooGroves, post: 241700, member: 5520"] Rolemaster? The guys that worked on that were CRAZY!!!!! :D Ok well here's the deal. When I was younger I tried to fix every game. Every one had some set of glaring flaws (to me at least). Alot of us still have this tendency...how many of us went out and bought the PHB, took it home, read it and before playing had at least one thing we'd change if we were to write it? That said, I'm a gamer and I like games. Too generic though and the game may lose its flaws but really, it becomes less fun. GURPS is a good example (for me at least). GURPS Shadowrun just isn't any fun. Neither is GURPS Vampire. Its the funkiness of the system that gives each game their edge. Let me go on a limb here - please don't crucify me. My next statement is NOT about people involved and frankly I completely understand the reasoning behind various decisions to do certain things to certain games. That said...L5R. Now, if the setting weren't so damn cool AND I hadn't played the old game, I wouldn't be interested in the D20 version. (ducking) Seriously, I would not have given it a chance. (ducking) But the reason is that I frankly like D&D for what it is and like other games for what they are even though they have "flaws". I liked the old Marvel (with the column shifts, etc.). I liked Rolemaster and MERP. Even though I thought MechWarrior was one of the absolute dumbest RPG attempts I had ever seen, I still played it for YEARS. Even though the Palladium games tend to stress automatic / leap dodges and PP far more than any other single aspect of the game, I still played them and loved them. However, I'll never play a Palladium Fantasy converted to D20 because to me, that "world" belongs in that "system". Some "worlds" go beyond systems. I'll play a Robotech game in whatever system its next version represents. Same for Call of Cthulhu, Stormbringer (although really, talk about horrible D20 versions of a game) and others because I like the setting. And I'll keep playing in Greyhawk, Forgotten Realms and other D&D worlds even if the D&D 4e is the absolute worst game system at the time. Sure, D20 is class based and has hit points, wizards memorizing spells, armor class, etc. I'll still play. It also has a wealth of other things about it that even when represented in those terms still are "cool" to me. Long live (?) Iuz, Incabulos and Loviatar - I'll keep coming back for more. [/QUOTE]
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