Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Rant on the 4E "Presentation"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Azgulor" data-source="post: 3839873" data-attributes="member: 14291"><p>Scott, I recognize that there is a fine line WotC has to walk between too much and too little info. I don't condone personal attacks directed at WotC employees. As a big fan of capitalism, I don't begrudge WotC for wanting to make a profit. With all due respect however, WotC is not setting the high-water mark as the industry leader for "interactivity" or "responsiveness".</p><p></p><p>I'll tell you what I (and I think a lot of other people) want:</p><p>The respect and commitment to customers exhibited by companies like Paizo, Green Ronin, and others of what I would call the "premier" 3rd party publishers.</p><p></p><p>Using Paizo as an example, the loss of Dragon and Dungeon could have been a critical blow. WotC didn't do themselves any favors with how it was handled. I'm sure WotC had valid business reasons behind the move. Paizo went out of their way to portray WotC in the best possible light given the situation (and continues to do so to this day) while WotC was largely silent. Rather than suffer the loss and lick their wounds, they redirected their energies into new products, producing Pathfinder and Gamemastery modules. In my opinion, in doing so, they have become the high-water mark by which I compare other RPG companies, both from a product and customer focus perspective.</p><p></p><p>Paizo, Green Ronin, and these other "Premier Players" don't tell their customers that they're doing things wrong, that their prior products are broken, or preach the inevitability of change and how customers need to get on board the train or be left behind. They inform their customers why they make changes in their products and business plans, and provide tangible examples of what they're doing to stay interactive and responsive.</p><p></p><p>When Green Ronin began development on True20, they told their customers the business reasons behind the move. When they took Freeport in a setting-only direction, they highlighted how companion books would supplement the setting with different rules sets.</p><p></p><p>The reality is, these companies <em>have</em> to be responsive to their customers. They aren't the 800 lb. gorilla of the RPG industry. I think everyone acknowledges that WotC is, but you aren't doing yourselves any favors by rubbing your customers noses in it. And whether you believe you are doing so or not, many of your customers are feeling that way.</p><p></p><p>Sorry to take things off topic a bit, but I don't think WotC is being interactive or responsive enough. I recognize I'm just one customer among many. Quality and customer focus speak for themselves. Just because a company says they're for those things doesn't make it true <em>even when the employees believe it to be the case</em>. You can't tell you're customers "trust us, we love D&D and know what we're doing", you have to <em>show</em> your customers why they should trust you. For this gamer of 20+ years, that is where WotC is falling far, far behind companies like Paizo, Green Ronin, and others.</p></blockquote><p></p>
[QUOTE="Azgulor, post: 3839873, member: 14291"] Scott, I recognize that there is a fine line WotC has to walk between too much and too little info. I don't condone personal attacks directed at WotC employees. As a big fan of capitalism, I don't begrudge WotC for wanting to make a profit. With all due respect however, WotC is not setting the high-water mark as the industry leader for "interactivity" or "responsiveness". I'll tell you what I (and I think a lot of other people) want: The respect and commitment to customers exhibited by companies like Paizo, Green Ronin, and others of what I would call the "premier" 3rd party publishers. Using Paizo as an example, the loss of Dragon and Dungeon could have been a critical blow. WotC didn't do themselves any favors with how it was handled. I'm sure WotC had valid business reasons behind the move. Paizo went out of their way to portray WotC in the best possible light given the situation (and continues to do so to this day) while WotC was largely silent. Rather than suffer the loss and lick their wounds, they redirected their energies into new products, producing Pathfinder and Gamemastery modules. In my opinion, in doing so, they have become the high-water mark by which I compare other RPG companies, both from a product and customer focus perspective. Paizo, Green Ronin, and these other "Premier Players" don't tell their customers that they're doing things wrong, that their prior products are broken, or preach the inevitability of change and how customers need to get on board the train or be left behind. They inform their customers why they make changes in their products and business plans, and provide tangible examples of what they're doing to stay interactive and responsive. When Green Ronin began development on True20, they told their customers the business reasons behind the move. When they took Freeport in a setting-only direction, they highlighted how companion books would supplement the setting with different rules sets. The reality is, these companies [I]have[/I] to be responsive to their customers. They aren't the 800 lb. gorilla of the RPG industry. I think everyone acknowledges that WotC is, but you aren't doing yourselves any favors by rubbing your customers noses in it. And whether you believe you are doing so or not, many of your customers are feeling that way. Sorry to take things off topic a bit, but I don't think WotC is being interactive or responsive enough. I recognize I'm just one customer among many. Quality and customer focus speak for themselves. Just because a company says they're for those things doesn't make it true [I]even when the employees believe it to be the case[/I]. You can't tell you're customers "trust us, we love D&D and know what we're doing", you have to [I]show[/I] your customers why they should trust you. For this gamer of 20+ years, that is where WotC is falling far, far behind companies like Paizo, Green Ronin, and others. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Rant on the 4E "Presentation"
Top