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Rant: Players who don't DM
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<blockquote data-quote="JesterPoet" data-source="post: 1579575" data-attributes="member: 138"><p>Uggg... too many responses too fast to touch on everyone's comments. But they're all decent points.</p><p></p><p>Here's the thing, though, that still makes it a sticky issue for me. As a child I was taught that you can't claim to dislike something until you try it. These players, have not stepped up to even try. </p><p></p><p>Chick 1 gave it the old college try with a module. She really did a decent job, but she felt like she didn't, and I can understand that. But she can only make that informed decision because she gave it a try.</p><p></p><p>I just don't think that <em>successful</em> DMing is this magical, ephemeral beast that some of you are making it out to be. Great DMing? Well, that's another story, but successful DMing can be accomplished with practice, and without any gift.</p><p></p><p>On the <strong>CRUMMY|--------------------------------|GREAT</strong> scale of DMing, I'd put myself at a "decent" to "moderately good". I think that's where I need to be to run games frequently. I can put Chick 1 pretty solidly at "decent" and Dude 1 pretty solidly at "good". Those are fine places to be for what we all want to do. Chicks 2 & 3 may be crummy, or they may be great, but we'll never know, because they won't try.</p><p></p><p>I would never suggest that they leave the group because they don't want to run. They're good roleplayers, and more importantly, friends. Be that as it may, I have to say that I have significantly more respect for gamers who are willing to wear the GM hat at least once. It doesn't matter if you suck at it. All that matters is that you try.</p><p></p><p></p><p><strong>EDIT:</strong></p><p></p><p>Repaired a MAJOR typo in the first sentance of the last paragraph.</p></blockquote><p></p>
[QUOTE="JesterPoet, post: 1579575, member: 138"] Uggg... too many responses too fast to touch on everyone's comments. But they're all decent points. Here's the thing, though, that still makes it a sticky issue for me. As a child I was taught that you can't claim to dislike something until you try it. These players, have not stepped up to even try. Chick 1 gave it the old college try with a module. She really did a decent job, but she felt like she didn't, and I can understand that. But she can only make that informed decision because she gave it a try. I just don't think that [i]successful[/i] DMing is this magical, ephemeral beast that some of you are making it out to be. Great DMing? Well, that's another story, but successful DMing can be accomplished with practice, and without any gift. On the [b]CRUMMY|--------------------------------|GREAT[/b] scale of DMing, I'd put myself at a "decent" to "moderately good". I think that's where I need to be to run games frequently. I can put Chick 1 pretty solidly at "decent" and Dude 1 pretty solidly at "good". Those are fine places to be for what we all want to do. Chicks 2 & 3 may be crummy, or they may be great, but we'll never know, because they won't try. I would never suggest that they leave the group because they don't want to run. They're good roleplayers, and more importantly, friends. Be that as it may, I have to say that I have significantly more respect for gamers who are willing to wear the GM hat at least once. It doesn't matter if you suck at it. All that matters is that you try. [b]EDIT:[/b] Repaired a MAJOR typo in the first sentance of the last paragraph. [/QUOTE]
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