Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
[Rant] Screw Canon!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Feathercircle" data-source="post: 2437327" data-attributes="member: 11266"><p>I view canon the way I view the alignment system- it should be a tool rather than a straightjacket, and it exists to help establish baseline assumptions. To people familiar with it, it's a great shorthand and a good starting point. It's much easier to say "Oh, we're playing a Planescape:Torment based campaign and using the Psionics is Different option" or "It's basically standard "generic" D&D except that dwarves are the most magely of the races and kobolds are playable and a part of respectable society" than to throw someone in the deep end and describing every minute assumption of the setting.... though some people will occasionally want you to provide that level of detail. </p><p></p><p>Canon is good so that you don't go in expecting one thing and getting another. I don't want to create a cleric of Lathander for a Realms campaign and then find out that we're playing without deities. I don't want to go in with a sorcerer and plans to become a Dragon Disciple and find out halfway into the game that the DM thinks that all dragons, even metallics, should be always evil. I ESPECIALLY don't want to have a repeat of the campaign with the DM who arbitrarily changed spell descriptions on us and didn't tell us about it until after we'd selected and cast them and couldn't trade them out.</p><p></p><p>Want necromentals? Sure, go ahead. Want a monotheistic campaign with one true god? Fine by me. Want Maanzecorian to still be alive in your campaign? Cool. Want to use a completely different magic system of your own devising? Great, just let me know beforehand. I'm completely fine with deviations from canon or several completely incompatable canons coexisting side by side. I'm an anime fan- some series have upwards of half a dozen different versions to work from. Great Wheel vs 3E Faerun's Tree vs Eberron cosmology is small potatos by comparison. I'd just appreciate knowing when I should be expecting something different.</p></blockquote><p></p>
[QUOTE="Feathercircle, post: 2437327, member: 11266"] I view canon the way I view the alignment system- it should be a tool rather than a straightjacket, and it exists to help establish baseline assumptions. To people familiar with it, it's a great shorthand and a good starting point. It's much easier to say "Oh, we're playing a Planescape:Torment based campaign and using the Psionics is Different option" or "It's basically standard "generic" D&D except that dwarves are the most magely of the races and kobolds are playable and a part of respectable society" than to throw someone in the deep end and describing every minute assumption of the setting.... though some people will occasionally want you to provide that level of detail. Canon is good so that you don't go in expecting one thing and getting another. I don't want to create a cleric of Lathander for a Realms campaign and then find out that we're playing without deities. I don't want to go in with a sorcerer and plans to become a Dragon Disciple and find out halfway into the game that the DM thinks that all dragons, even metallics, should be always evil. I ESPECIALLY don't want to have a repeat of the campaign with the DM who arbitrarily changed spell descriptions on us and didn't tell us about it until after we'd selected and cast them and couldn't trade them out. Want necromentals? Sure, go ahead. Want a monotheistic campaign with one true god? Fine by me. Want Maanzecorian to still be alive in your campaign? Cool. Want to use a completely different magic system of your own devising? Great, just let me know beforehand. I'm completely fine with deviations from canon or several completely incompatable canons coexisting side by side. I'm an anime fan- some series have upwards of half a dozen different versions to work from. Great Wheel vs 3E Faerun's Tree vs Eberron cosmology is small potatos by comparison. I'd just appreciate knowing when I should be expecting something different. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
[Rant] Screw Canon!
Top