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[rant] Something I realized about the d20 system...
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<blockquote data-quote="Dragonblade" data-source="post: 2528403" data-attributes="member: 2804"><p>Thanks. It was something I tinkered with a couple years ago when I was thinking about running a low magic game world. When I DM, I usually favor a more high magic world so I never really got back to it.</p><p></p><p>People wishing to mix Iron Heroes with standard D&D classes, may find it helpful as a rough guide to judging standard D&D characters vs. Iron Heroes characters. Or helpful if they plan on giving magic items to Iron Heroes characters and want a rough idea of what it does to their CR.</p><p></p><p>It is of course a rough approximation. Given the tightly integrated nature of magical gear, character level and CR in the core rules, there really isn't any good way to come up with a perfect CR valuation when you start separating those elements.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 2528403, member: 2804"] Thanks. It was something I tinkered with a couple years ago when I was thinking about running a low magic game world. When I DM, I usually favor a more high magic world so I never really got back to it. People wishing to mix Iron Heroes with standard D&D classes, may find it helpful as a rough guide to judging standard D&D characters vs. Iron Heroes characters. Or helpful if they plan on giving magic items to Iron Heroes characters and want a rough idea of what it does to their CR. It is of course a rough approximation. Given the tightly integrated nature of magical gear, character level and CR in the core rules, there really isn't any good way to come up with a perfect CR valuation when you start separating those elements. [/QUOTE]
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[rant] Something I realized about the d20 system...
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