Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Faolyn" data-source="post: 9663457" data-attributes="member: 6915329"><p>But according to the <em>book, </em>the audience will think the winner is not only correct, but awesome as well. That the winner has <em>"struck on the truth while [their] opponent is mired in half-formed thought and naive delusion."</em> And there's nothing in there that I can find that says PCs react differently.</p><p></p><p>Now, maybe Luke Crane really meant it when he said that the DoW rules aren't designed for PC vs. PC, winner takes all conflicts--they're designed for PC vs. PC (or PC. vs. NPC) in front of a neutral NPC audience--but he didn't lay down a hard-and-fast rule about it for some reason and kept the text vague by writing yeah, OK, you <em>can </em>use them that way, but they're really not <em>meant </em>to be used that way, pemerton is Doing It Wrong.</p><p></p><p>Maybe Luke never imagined anyone would would use them for PC. vs. PC (or PC vs. NPC) in front of a PC audience. In this case, I have to ask if he'd ever played an RPG before. So I'm <em>pretty </em>sure this isn't the case.</p><p></p><p>Maybe when combined with the idea that the DoW rules do force a PC to comply in letter, if not in spirit, to the winner's decision, in which case the PC audience is required to think the winner is correct, even if they don't have to be overjoyed about it.</p><p></p><p>Or maybe the PC audience is, in fact, required to think the winner PC is awesome, "the cat's meow," to quote the book, and the loser PC is a dullard. </p><p></p><p>We'll never know! There doesn't seem to be any errata on it, and no amount of googling the topic has brought up anything besides people's opinions as to whether this is a good idea or not.</p><p></p><p></p><p>In my opinion, though, forcing a player to lose agency because of a die roll is a Bad Rule. As I mentioned about a thousand posts ago, in Monster of the Week, you can use the Manipulate Someone move on a PC, but the player still has a <em>choice </em>as to whether or not they're manipulated, <em>and</em> they get XP if they choose yes.</p><p></p><p>(People keep forgetting that's the crux of my issues with pemerton here: so many of his examples are rules that take away from player agency and ability to choose their own character's thoughts and actions.)</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9663457, member: 6915329"] But according to the [I]book, [/I]the audience will think the winner is not only correct, but awesome as well. That the winner has [I]"struck on the truth while [their] opponent is mired in half-formed thought and naive delusion."[/I] And there's nothing in there that I can find that says PCs react differently. Now, maybe Luke Crane really meant it when he said that the DoW rules aren't designed for PC vs. PC, winner takes all conflicts--they're designed for PC vs. PC (or PC. vs. NPC) in front of a neutral NPC audience--but he didn't lay down a hard-and-fast rule about it for some reason and kept the text vague by writing yeah, OK, you [I]can [/I]use them that way, but they're really not [I]meant [/I]to be used that way, pemerton is Doing It Wrong. Maybe Luke never imagined anyone would would use them for PC. vs. PC (or PC vs. NPC) in front of a PC audience. In this case, I have to ask if he'd ever played an RPG before. So I'm [I]pretty [/I]sure this isn't the case. Maybe when combined with the idea that the DoW rules do force a PC to comply in letter, if not in spirit, to the winner's decision, in which case the PC audience is required to think the winner is correct, even if they don't have to be overjoyed about it. Or maybe the PC audience is, in fact, required to think the winner PC is awesome, "the cat's meow," to quote the book, and the loser PC is a dullard. We'll never know! There doesn't seem to be any errata on it, and no amount of googling the topic has brought up anything besides people's opinions as to whether this is a good idea or not. In my opinion, though, forcing a player to lose agency because of a die roll is a Bad Rule. As I mentioned about a thousand posts ago, in Monster of the Week, you can use the Manipulate Someone move on a PC, but the player still has a [I]choice [/I]as to whether or not they're manipulated, [I]and[/I] they get XP if they choose yes. (People keep forgetting that's the crux of my issues with pemerton here: so many of his examples are rules that take away from player agency and ability to choose their own character's thoughts and actions.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
Top