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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="pemerton" data-source="post: 9670730" data-attributes="member: 42582"><p>But the imaginary people don't describe their lives as if they were pieces on a gameboard!</p><p></p><p>As I've posted repeatedly, in the fiction perhaps the PCs avoid an ambush, or whatever.</p><p></p><p>I'm asking <em>at the table</em> what does it mean to talk about "missing/bypassing an encounter*? Where did "the encounter" live? Why were the PCs on some trajectory towards the encounter, such that it makes sense to say that they went on to "miss" or "bypass" it?</p><p></p><p>Where are these encounters?</p><p></p><p>No. They have had their PCs go west. There is no "encounter" that was avoided. Describing it that way would, in my view, suggest a significant misunderstanding of how BW works (both in respect of prep, and of scene-framing).</p><p></p><p>I dunno. I mean, what do you even mean by "plunk the PCs in front of Adventure Location"?</p><p></p><p>Not far upthread I mentioned starting my BW game with the PCs in a bazaar, When one of the players declared that his PC left the bazaar, I resolved that action. It wasn't hard: the players described their PCs going to an inn favoured by sorcerers, hoping to be offered some work; the Circles test was rolled; it failed; and so I narrated a wizard's henchman turning up with a message from the sorcerer Jabal: <em>Leave town, now. You're marked.</em> Given that the sorcerer PC had just acquired a cursed angel feather at the bazaar, this was taken to be an indication of the curse at work.</p><p></p><p>Further upthread I talked about turning up to a RPG session and suggesting that we play a session of AD&D using White Plume Mountain. Everyone agreed, and rolled up some PCs. I read out the backstory, and we started at the dungeon entrance. If one of the players, at that point, were to declare "I go back to Greyhawk!" then as I already posted that would be a weird and dysfunctional thing - it would suggest that one or both of us had completely misunderstood the earlier conversation where we agreed to play White Plume Mountain.</p><p></p><p>As I already posted, in our earlier iteration of this conversation, <em>agreeing on what game to play</em> is not itself a move in a game.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9670730, member: 42582"] But the imaginary people don't describe their lives as if they were pieces on a gameboard! As I've posted repeatedly, in the fiction perhaps the PCs avoid an ambush, or whatever. I'm asking [I]at the table[/I] what does it mean to talk about "missing/bypassing an encounter*? Where did "the encounter" live? Why were the PCs on some trajectory towards the encounter, such that it makes sense to say that they went on to "miss" or "bypass" it? Where are these encounters? No. They have had their PCs go west. There is no "encounter" that was avoided. Describing it that way would, in my view, suggest a significant misunderstanding of how BW works (both in respect of prep, and of scene-framing). I dunno. I mean, what do you even mean by "plunk the PCs in front of Adventure Location"? Not far upthread I mentioned starting my BW game with the PCs in a bazaar, When one of the players declared that his PC left the bazaar, I resolved that action. It wasn't hard: the players described their PCs going to an inn favoured by sorcerers, hoping to be offered some work; the Circles test was rolled; it failed; and so I narrated a wizard's henchman turning up with a message from the sorcerer Jabal: [I]Leave town, now. You're marked.[/I] Given that the sorcerer PC had just acquired a cursed angel feather at the bazaar, this was taken to be an indication of the curse at work. Further upthread I talked about turning up to a RPG session and suggesting that we play a session of AD&D using White Plume Mountain. Everyone agreed, and rolled up some PCs. I read out the backstory, and we started at the dungeon entrance. If one of the players, at that point, were to declare "I go back to Greyhawk!" then as I already posted that would be a weird and dysfunctional thing - it would suggest that one or both of us had completely misunderstood the earlier conversation where we agreed to play White Plume Mountain. As I already posted, in our earlier iteration of this conversation, [I]agreeing on what game to play[/I] is not itself a move in a game. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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