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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="hawkeyefan" data-source="post: 9674493" data-attributes="member: 6785785"><p>See I think you’ve been confused in how you’ve approached this topic. You said before you were just using the word per its natural language definition. You even quoted the Dictionary at me.</p><p></p><p>Now here, you’re saying that you’re talking about it as a “game term” which I earlier described as jargon.</p><p></p><p>Perhaps the confusion you see others displaying has to do with your confusion about the way the word is being used?</p><p></p><p>Perhaps the fact that there is how it’s used outside of gaming and then also a jargon usage that is part of the problem? I mean… this tangent is all because you could not accept that someone could be confused by this. And yet you aren’t even consistent yourself… and that’s before we even bring others’ comments into it.</p><p></p><p></p><p></p><p>I’m literally not doing that.</p><p></p><p></p><p></p><p>I didn’t say anything about combat. I said “X number of rooms in a dungeon” or “X encounters per day”. I said nothing about those rooms or encounters being all combat.</p><p></p><p>You are fabricating that entirely. I’ve now clarified this for you three times.</p><p></p><p></p><p></p><p>This is the problem. It doesn’t always make sense to everyone in every game to use it. That’s what I’m saying.</p><p></p><p>Look back at when “scene” was mentioned… several posters said that they didn’t like thinking of their game that way. That term doesn’t work for them.</p><p></p><p>I didn’t say to those folks “Well you may not like it, but your game is made up entirely of scenes”. Which is what you’re doing here… although I’d say you go a step further.</p><p></p><p></p><p></p><p>That’s fine. I accept how you use the term when you look back on play. I even do so myself for some games.</p><p></p><p>However… I’m asking you to accept that I do not do so for other games. I don’t look back over play and describe all the bits as a series of encounters. I don’t say “oh the encounter with Madame Eva les to the encounter with the werewolves. Then we went to the Amber Temple and encountered the Arcanaloth.”</p><p></p><p>I don’t do that. It feels odd to me to do so for games that don’t have encounters as a basic part of their structure.</p><p></p><p>Can you truly not accept that?</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9674493, member: 6785785"] See I think you’ve been confused in how you’ve approached this topic. You said before you were just using the word per its natural language definition. You even quoted the Dictionary at me. Now here, you’re saying that you’re talking about it as a “game term” which I earlier described as jargon. Perhaps the confusion you see others displaying has to do with your confusion about the way the word is being used? Perhaps the fact that there is how it’s used outside of gaming and then also a jargon usage that is part of the problem? I mean… this tangent is all because you could not accept that someone could be confused by this. And yet you aren’t even consistent yourself… and that’s before we even bring others’ comments into it. I’m literally not doing that. I didn’t say anything about combat. I said “X number of rooms in a dungeon” or “X encounters per day”. I said nothing about those rooms or encounters being all combat. You are fabricating that entirely. I’ve now clarified this for you three times. This is the problem. It doesn’t always make sense to everyone in every game to use it. That’s what I’m saying. Look back at when “scene” was mentioned… several posters said that they didn’t like thinking of their game that way. That term doesn’t work for them. I didn’t say to those folks “Well you may not like it, but your game is made up entirely of scenes”. Which is what you’re doing here… although I’d say you go a step further. That’s fine. I accept how you use the term when you look back on play. I even do so myself for some games. However… I’m asking you to accept that I do not do so for other games. I don’t look back over play and describe all the bits as a series of encounters. I don’t say “oh the encounter with Madame Eva les to the encounter with the werewolves. Then we went to the Amber Temple and encountered the Arcanaloth.” I don’t do that. It feels odd to me to do so for games that don’t have encounters as a basic part of their structure. Can you truly not accept that? [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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