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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="pemerton" data-source="post: 9674596" data-attributes="member: 42582"><p>I will sometime offer input, and sometimes not. It depends very much on mood and context.</p><p></p><p>With the library example, that would be different in different systems.</p><p></p><p>In Classic Traveller, I would normally assume that someone runs the Library program on the starship computer, and tell them the appropriate backstory.</p><p></p><p>In Prince Valiant, there are no libraries and that sort of clue-gathering doesn't really figure.</p><p></p><p>In Burning Wheel, this would be a test (on Research and/or an appropriate Wise) and so flagging it as a possibility would really be part of finding out whether or not the player thinks that is an interesting thing to do. In TB2e it's similar, but in addition each test made counts against an action economy (depending on the phase: Adventure, Camp and Town phase all have their own action economies).</p><p></p><p>If there is a circumstance where some information can be had for free, <em>and</em> I want that to be up to the players, then I say nothing - see eg the example upthread of the players having their PCs deliberately <em>not</em> closely examine the pool, thus missing out on loot.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9674596, member: 42582"] I will sometime offer input, and sometimes not. It depends very much on mood and context. With the library example, that would be different in different systems. In Classic Traveller, I would normally assume that someone runs the Library program on the starship computer, and tell them the appropriate backstory. In Prince Valiant, there are no libraries and that sort of clue-gathering doesn't really figure. In Burning Wheel, this would be a test (on Research and/or an appropriate Wise) and so flagging it as a possibility would really be part of finding out whether or not the player thinks that is an interesting thing to do. In TB2e it's similar, but in addition each test made counts against an action economy (depending on the phase: Adventure, Camp and Town phase all have their own action economies). If there is a circumstance where some information can be had for free, [I]and[/I] I want that to be up to the players, then I say nothing - see eg the example upthread of the players having their PCs deliberately [I]not[/I] closely examine the pool, thus missing out on loot. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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