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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="SableWyvern" data-source="post: 9677583" data-attributes="member: 1008"><p>If I had made a boo-boo and included a trap that can result in a TPK, in a game where a trap causing a TPK was not an acceptable outcome, I still wouldn't implement fail forward to fix it.</p><p></p><p>I would instead say, "Hey, guys, I didn't think this trap through and it shouldn't have worked this way. Assuming we're not all happy with just saying everyone dies in the pit, lets recon this a bit. Sorry about that."</p><p></p><p>I don't need to implement a new dice mechanic to fudge my way out of the situation, I'd just own up and be clear about what happened. [Note: using fail forward in a game where fail forward is already an established part of play would not, IMO, count as fudging. Using it to fix a problem when it's not a normal and agreed part of play <em>would, </em>IMO. I'd rather just admit my mistake and fix it, than pretend it's the dice doing it.]</p><p></p><p>Edit to add: And perhaps this actually goes back to the crux of the ongoing disagreement. I don't need a formal mechanic or rule to fall back on to fix the problem, because my wide-ranging and mostly unlimited GM powers already include the ability to just say, "Hey guys, I messed up, let sort this out."</p></blockquote><p></p>
[QUOTE="SableWyvern, post: 9677583, member: 1008"] If I had made a boo-boo and included a trap that can result in a TPK, in a game where a trap causing a TPK was not an acceptable outcome, I still wouldn't implement fail forward to fix it. I would instead say, "Hey, guys, I didn't think this trap through and it shouldn't have worked this way. Assuming we're not all happy with just saying everyone dies in the pit, lets recon this a bit. Sorry about that." I don't need to implement a new dice mechanic to fudge my way out of the situation, I'd just own up and be clear about what happened. [Note: using fail forward in a game where fail forward is already an established part of play would not, IMO, count as fudging. Using it to fix a problem when it's not a normal and agreed part of play [I]would, [/I]IMO. I'd rather just admit my mistake and fix it, than pretend it's the dice doing it.] Edit to add: And perhaps this actually goes back to the crux of the ongoing disagreement. I don't need a formal mechanic or rule to fall back on to fix the problem, because my wide-ranging and mostly unlimited GM powers already include the ability to just say, "Hey guys, I messed up, let sort this out." [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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