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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="clearstream" data-source="post: 9677595" data-attributes="member: 71699"><p>These seem generally distinct in play. For instance, mechanics that establish that X is true of the game world. That establishing may take place in the form of a contribution to the shared ongoing narrative; and I'm thinking of where such is recorded as enduring fiction and will remain true even for subsequent players who had nothing to do with its establishing.</p><p></p><p></p><p>Yes, almost all RPGs involve some authoring of independent setting. That seems more to sustain my rough depiction than go against it. Differences to my mind interestingly relating to how it is created, what it submits to, and how it enters play.</p><p></p><p></p><p>I don't think metaphysics comes into it. It's not any sort of supposition about how our reality might be structured or whatever. It's about how our kind of fiction may be structured. It's somewhat ontological, but my aim isn't forming an ontology.</p><p></p><p>EDIT My general worry with your point of view is that were I to resist setting independence then it becomes far more confusing to explain game rules that have nothing directly to do with our shared ongoing narration and everything to do with that setting... and that are often enough expected to be used before and between game sessions and to span over sets of players.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9677595, member: 71699"] These seem generally distinct in play. For instance, mechanics that establish that X is true of the game world. That establishing may take place in the form of a contribution to the shared ongoing narrative; and I'm thinking of where such is recorded as enduring fiction and will remain true even for subsequent players who had nothing to do with its establishing. Yes, almost all RPGs involve some authoring of independent setting. That seems more to sustain my rough depiction than go against it. Differences to my mind interestingly relating to how it is created, what it submits to, and how it enters play. I don't think metaphysics comes into it. It's not any sort of supposition about how our reality might be structured or whatever. It's about how our kind of fiction may be structured. It's somewhat ontological, but my aim isn't forming an ontology. EDIT My general worry with your point of view is that were I to resist setting independence then it becomes far more confusing to explain game rules that have nothing directly to do with our shared ongoing narration and everything to do with that setting... and that are often enough expected to be used before and between game sessions and to span over sets of players. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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