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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="clearstream" data-source="post: 9679286" data-attributes="member: 71699"><p>I feel like reflection on the vastly greater number of permutations of actual play defeats the "plenty possible" claim here. It's not 6, 8, 4, it's more like 6897362106120896598748907234157990745, 83791457390874390878097432, 48036214091861289745601298735496. And I still have not used enough digits by orders of magnitude.</p><p></p><p>I like the "no different to human perception" notion more, but believe that humans are still more perceptive than needs to be believed for that to work out.</p><p></p><p>I feel the 'other contributions' line of argument might contain the most potential. One could claim something like 'other contributions' drown out any informing or inflecting from lowlights. Against that, one could call for examples to see if that seems at all common. And I suppose those contributions will also need to drown out any informing or inflecting between highlights, which seems to make them an argument for "It doesn't matter what I do in each moment of play, because what happens in subsequent moments is down to what is introduced in those moments." I don't totally hate that line of argument, but I can't help feeling it might lead nowhere good...</p></blockquote><p></p>
[QUOTE="clearstream, post: 9679286, member: 71699"] I feel like reflection on the vastly greater number of permutations of actual play defeats the "plenty possible" claim here. It's not 6, 8, 4, it's more like 6897362106120896598748907234157990745, 83791457390874390878097432, 48036214091861289745601298735496. And I still have not used enough digits by orders of magnitude. I like the "no different to human perception" notion more, but believe that humans are still more perceptive than needs to be believed for that to work out. I feel the 'other contributions' line of argument might contain the most potential. One could claim something like 'other contributions' drown out any informing or inflecting from lowlights. Against that, one could call for examples to see if that seems at all common. And I suppose those contributions will also need to drown out any informing or inflecting between highlights, which seems to make them an argument for "It doesn't matter what I do in each moment of play, because what happens in subsequent moments is down to what is introduced in those moments." I don't totally hate that line of argument, but I can't help feeling it might lead nowhere good... [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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