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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Enrahim" data-source="post: 9694321" data-attributes="member: 7025577"><p>I am short on alloted time. So just two-three quick comments.</p><p></p><p>Your first part is mostly fine. But I am still pretty sure if you show up on an adventurers league game as a DM and start narrating regular failures in a similar way as people expect crit failures to be narrated, you will be called out.</p><p></p><p>And that is anyway missing the point of the quote you replied to. For me as a DM to be fine with taking patial control over the narrative by introducing complications, I feel like the players must have implicitly asked me to do it. If I were following the idea of players have no clue, I wouldn't be able to do anything. Hence I assume general familiarity with mainstream D&D culture when running a D&D game.</p><p></p><p>And living world is of course compatible with varying scope, and "soft" fail forward of the "no retries" variety. It is the "hard" fail forward where something particularly dramatic happens to drive the story on I think is incompatible.</p></blockquote><p></p>
[QUOTE="Enrahim, post: 9694321, member: 7025577"] I am short on alloted time. So just two-three quick comments. Your first part is mostly fine. But I am still pretty sure if you show up on an adventurers league game as a DM and start narrating regular failures in a similar way as people expect crit failures to be narrated, you will be called out. And that is anyway missing the point of the quote you replied to. For me as a DM to be fine with taking patial control over the narrative by introducing complications, I feel like the players must have implicitly asked me to do it. If I were following the idea of players have no clue, I wouldn't be able to do anything. Hence I assume general familiarity with mainstream D&D culture when running a D&D game. And living world is of course compatible with varying scope, and "soft" fail forward of the "no retries" variety. It is the "hard" fail forward where something particularly dramatic happens to drive the story on I think is incompatible. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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