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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="pemerton" data-source="post: 9694705" data-attributes="member: 42582"><p>They are not the same thing. Your failure to distinguish them is why I say that you seem unable, in your analysis of RPGing, to distinguish events in the shared fiction from events at the table.</p><p></p><p>The PC didn't roll. The PC deciphered the runes.</p><p></p><p>The player rolled the dice.</p><p></p><p>No more than the idea that <em>the roll to hit an Orc</em> is no different from wishing the Orc dead.</p><p></p><p>The runes have established characteristics too. They're strange. They're on a dungeon wall.</p><p></p><p></p><p>The PC knows that they are strange runes in a dungeon. There are many things that they <em>might</em> say. It turns out that they reveal a way out. That's no less likely than any other candidate thing they might say.</p><p></p><p>Huh? I'm very aware that many RPGs use different principles from the ones that underpin (for instance) Marvel Heroic RP.</p><p></p><p>EDIT:</p><p>This means that the GM can't decide either what the runes mean, because any particular decision would be silly because so unlikely.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9694705, member: 42582"] They are not the same thing. Your failure to distinguish them is why I say that you seem unable, in your analysis of RPGing, to distinguish events in the shared fiction from events at the table. The PC didn't roll. The PC deciphered the runes. The player rolled the dice. No more than the idea that [I]the roll to hit an Orc[/I] is no different from wishing the Orc dead. The runes have established characteristics too. They're strange. They're on a dungeon wall. The PC knows that they are strange runes in a dungeon. There are many things that they [I]might[/I] say. It turns out that they reveal a way out. That's no less likely than any other candidate thing they might say. Huh? I'm very aware that many RPGs use different principles from the ones that underpin (for instance) Marvel Heroic RP. EDIT: This means that the GM can't decide either what the runes mean, because any particular decision would be silly because so unlikely. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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