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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="hawkeyefan" data-source="post: 9698812" data-attributes="member: 6785785"><p>Max… if someone makes a noise and another person hears it, that’s a direct result. Adding in a bunch of game steps doesn’t change that.</p><p></p><p>Notice how in your example with the ice cream and the ant, you described a bunch of actual steps for the person in the fiction. Here you’ve added a bunch of mechanical steps. But set mechanics aside. The thief makes the noise while lock picking, and the direct consequence fictionally is the cook hearing it. There are no steps in between that the characters are experiencing the way there was with the ice cream and the ant. </p><p></p><p></p><p></p><p></p><p>Okay, so if D&D provides advice to the GM to “be a neutral arbiter” that’s saying that the GM in Mothership is not a neutral arbiter?</p><p></p><p></p><p></p><p>A game telling its GM "do this" is not saying "all other games don't do this". </p><p></p><p></p><p></p><p>First off, the principle of "Make the characters' lives not boring" is not a mechanic. It is advice, to both players and GMs. And it is in no way a commentary on other games. Nor is it derogatory in any way. </p><p></p><p>This is an entirely imaginary concern.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9698812, member: 6785785"] Max… if someone makes a noise and another person hears it, that’s a direct result. Adding in a bunch of game steps doesn’t change that. Notice how in your example with the ice cream and the ant, you described a bunch of actual steps for the person in the fiction. Here you’ve added a bunch of mechanical steps. But set mechanics aside. The thief makes the noise while lock picking, and the direct consequence fictionally is the cook hearing it. There are no steps in between that the characters are experiencing the way there was with the ice cream and the ant. Okay, so if D&D provides advice to the GM to “be a neutral arbiter” that’s saying that the GM in Mothership is not a neutral arbiter? A game telling its GM "do this" is not saying "all other games don't do this". First off, the principle of "Make the characters' lives not boring" is not a mechanic. It is advice, to both players and GMs. And it is in no way a commentary on other games. Nor is it derogatory in any way. This is an entirely imaginary concern. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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