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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="AlViking" data-source="post: 9699831" data-attributes="member: 6906980"><p>The reason I asked a question was because everyone for some reason has now decided that the lockpicking can only happen on a wealthy estate with multiple servants who apparently work 24 hours a day. I was curious if the answers changed if the scenario changed. Or if people would ever clearly state whether the cook would have been in the kitchen even if the lockpicking attempt had been successful.</p><p></p><p>But I shouldn't bother asking these kind of questions since most people on the fail forward side aren't even playing D&D and are playing games that work on different principles or are unwilling to answer* with actual examples. </p><p></p><p>*With the exception of [USER=6915329]@Faolyn[/USER]. Their examples were a guard dog, breaking lockpicks or somehow hurting themselves. I don't see the guard dog as any different from the cook - either they're an obstacle either way or they're not. Breaking lockpicks or hurting themselves is to me just an extra penalty where I don't see how it's moving the narrative forward. Even so, I did appreciate it even if I was in a hurry before and forgot to say it.</p></blockquote><p></p>
[QUOTE="AlViking, post: 9699831, member: 6906980"] The reason I asked a question was because everyone for some reason has now decided that the lockpicking can only happen on a wealthy estate with multiple servants who apparently work 24 hours a day. I was curious if the answers changed if the scenario changed. Or if people would ever clearly state whether the cook would have been in the kitchen even if the lockpicking attempt had been successful. But I shouldn't bother asking these kind of questions since most people on the fail forward side aren't even playing D&D and are playing games that work on different principles or are unwilling to answer* with actual examples. *With the exception of [USER=6915329]@Faolyn[/USER]. Their examples were a guard dog, breaking lockpicks or somehow hurting themselves. I don't see the guard dog as any different from the cook - either they're an obstacle either way or they're not. Breaking lockpicks or hurting themselves is to me just an extra penalty where I don't see how it's moving the narrative forward. Even so, I did appreciate it even if I was in a hurry before and forgot to say it. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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