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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="EzekielRaiden" data-source="post: 9706522" data-attributes="member: 6790260"><p>Perhaps 5e should use fewer rules then?</p><p></p><p>Remember, the player-facing rules of DW fit into all of, like, 15 double-sided pages (albeit with reduced art)? Something like that. The GM-facing ones are bigger only because they have to include monster stat blocks (it is, after all, a single book RPG.) </p><p></p><p>A friend bought me the text itself earlier this year, so I can actually tell you the page count: 404 pages. (Technically 408, but the last four pages are a single full-page piece of IMO kind of bland art, and then three blank pages apart from page number.) Of that, only 139 pages (from page 4 to page 143), plus a further 22 pages of equipment, are anything the players ever need to look at--and the vast majority of that is explaining the process of setup and play. The actual player-facing rules--the basic moves and the various playbooks--occupy only 88 pages, and that's full of full-page art spreads. So, 110 pages of actual player-facing rules text--all spells, equipment, moves, playbooks, everything.</p><p></p><p>Maybe 5e wouldn't have to keep telling people to ignore or break the rules if it used fewer rules and did better checking to make sure that its rules actually, y'know, <em>work</em>.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9706522, member: 6790260"] Perhaps 5e should use fewer rules then? Remember, the player-facing rules of DW fit into all of, like, 15 double-sided pages (albeit with reduced art)? Something like that. The GM-facing ones are bigger only because they have to include monster stat blocks (it is, after all, a single book RPG.) A friend bought me the text itself earlier this year, so I can actually tell you the page count: 404 pages. (Technically 408, but the last four pages are a single full-page piece of IMO kind of bland art, and then three blank pages apart from page number.) Of that, only 139 pages (from page 4 to page 143), plus a further 22 pages of equipment, are anything the players ever need to look at--and the vast majority of that is explaining the process of setup and play. The actual player-facing rules--the basic moves and the various playbooks--occupy only 88 pages, and that's full of full-page art spreads. So, 110 pages of actual player-facing rules text--all spells, equipment, moves, playbooks, everything. Maybe 5e wouldn't have to keep telling people to ignore or break the rules if it used fewer rules and did better checking to make sure that its rules actually, y'know, [I]work[/I]. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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