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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="clearstream" data-source="post: 9707196" data-attributes="member: 71699"><p>I've never witnessed a "completely, totally, absolutely arbitrary" GM and I really wonder if you have?</p><p></p><p>Player "I attempt to pick the lock"</p><p>GM "The door turns into a canary and you are smitten by those tufty yellow wings. The house behind the door has gone somewhere else I'm really not sure where oh look, you've just turned into a shoe."</p><p></p><p>Rather GMs have the job of saying something that follows. In D&D, they "narrate the results of the adventurers' actions", not whatever the heck they like. They're part of the means D&D expects to be used for fabricating the play.</p><p></p><p></p><p>Nothing prevents the GM from saying my character has turned into a shoe... but none have ever done so. This extreme view of GM arbitrariness sets aside some of the normal preconditions for a game to be played. The commitment participants have to the shared experience. GM narrates something simulative (if that is what the group is about) because they've committed to doing so.</p></blockquote><p></p>
[QUOTE="clearstream, post: 9707196, member: 71699"] I've never witnessed a "completely, totally, absolutely arbitrary" GM and I really wonder if you have? Player "I attempt to pick the lock" GM "The door turns into a canary and you are smitten by those tufty yellow wings. The house behind the door has gone somewhere else I'm really not sure where oh look, you've just turned into a shoe." Rather GMs have the job of saying something that follows. In D&D, they "narrate the results of the adventurers' actions", not whatever the heck they like. They're part of the means D&D expects to be used for fabricating the play. Nothing prevents the GM from saying my character has turned into a shoe... but none have ever done so. This extreme view of GM arbitrariness sets aside some of the normal preconditions for a game to be played. The commitment participants have to the shared experience. GM narrates something simulative (if that is what the group is about) because they've committed to doing so. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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