Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9709179" data-attributes="member: 6790260"><p>"Advisor" implies courtly position. Delegated authority. No ability to <em>defy</em> (because, again, absolute power), but having subsidiary authority underneath. No such arrangement exists between an "absolute power" GM and her players. The players are subject to the GM's will in anything relating to the game. Whatever they think or feel is completely secondary to the GM implementing her will. Should the GM deign to listen, nothing prevents them from doing so, but nothing whatsoever requires it either. Because that's what exerting absolute power (within a particular domain) <em>means</em>.</p><p></p><p>Think of it as the difference between a President-and-CEO with her VPs, and a mother with her children. Or the difference between a whole army's general with the officers who directly report to him, and a primary school teacher with his students. In both former cases (Pres-CEO and army-leading general), the secondary parties are still under total requirement to obey their superior, but they still hold personal authority of some kind. Children and grade-school students hold no authority within the associated structure, not even subsidiary authority. (Of course, with all of these cases, there is a higher superseding authority--the law--which could intervene, but I trust you'll allow for the sake of argument that we ignore this.)</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9709179, member: 6790260"] "Advisor" implies courtly position. Delegated authority. No ability to [I]defy[/I] (because, again, absolute power), but having subsidiary authority underneath. No such arrangement exists between an "absolute power" GM and her players. The players are subject to the GM's will in anything relating to the game. Whatever they think or feel is completely secondary to the GM implementing her will. Should the GM deign to listen, nothing prevents them from doing so, but nothing whatsoever requires it either. Because that's what exerting absolute power (within a particular domain) [I]means[/I]. Think of it as the difference between a President-and-CEO with her VPs, and a mother with her children. Or the difference between a whole army's general with the officers who directly report to him, and a primary school teacher with his students. In both former cases (Pres-CEO and army-leading general), the secondary parties are still under total requirement to obey their superior, but they still hold personal authority of some kind. Children and grade-school students hold no authority within the associated structure, not even subsidiary authority. (Of course, with all of these cases, there is a higher superseding authority--the law--which could intervene, but I trust you'll allow for the sake of argument that we ignore this.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
Top