Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="definiteFreakyFishGuy" data-source="post: 9709187" data-attributes="member: 7050925"><p>Thank you for taking time to respond.</p><p></p><p><strong>TLDR</strong>. Since my last post, I did a bit of digging around on the usage of the word simulation. Based on my very short searching, I've come to conclude the following:</p><p></p><p>1. Your definition of simulation is <strong>not</strong> a standard definition of simulation.</p><p>2. I apologize if I sound antagonistic, but it seems you are relying on circular reasoning to support your definition of simulation.</p><p>3. I am failing to understand your criteria for "informtaion" necessary to make something a simulation.</p><p></p><p>I've expanded my points below if you are interested. If not, I understand.</p><p></p><p>[HR][/HR]</p><p><strong>Longer version</strong></p><p>Here, I've expanded on my points in the TLDR. It's a bit long so I understand if you'd rather not read through them or just drop the conversation altogether.</p><p></p><p>1. Your definition of simulation is <strong>not</strong> a standard definition of simulation. By a standard definition, I mean how widely accepted in used—perhaps it's in dictionary, it's used in academia, or it's used in the industry. It is certainly not how I use the term "simulation" or "simulate"—for example, I would say that use random number generator to simulate fair dice rolls—which is why I had asked if this was some industry standard term.</p><p></p><p>I spend some time poking around the forum outside of this thread, and saw similar arguments show up from a post from few years ago, and saw that there were some disputes about this definition.</p><p></p><p>FWIW, I don't think it is fallacious to refer to some agree upon authority when it comes to talking about definitions. Definitions typically need to be standardized.</p><p></p><p>2. Speaking of fallacies—and I apologize if I sound antagonistic, it is not my intent—I think you are using circular reasoning as to why your definition of "simulation" is correct. This is my understanding of our conversation—please correct me if I am wrong:</p><ul> <li data-xf-list-type="ul">Me: Where is your definition of simulation coming from?</li> <li data-xf-list-type="ul">You: Every simulation game in many decades satisfy this definition.</li> </ul><p>You formulated your definition because all simulation games satisfy that definition. But then how do you categorize a game as "simulation"? You use your definition. But where does your definition come from? The games you've decided are simulation. But then how do you decide if the game is a simulation? You use your defintion, and so on.</p><p></p><p>3. I don't really understand your criteria for what constitutes "information." You said DND is not a simulation, because it does not meet your definition. But if you look at the rules of DND combat, it seems like there is a lot of information:</p><ol> <li data-xf-list-type="ol">It tells you which characters were involved in the conflict.</li> <li data-xf-list-type="ol">It tells you which characters inflicted harm and who received them.</li> <li data-xf-list-type="ol">It tells you which what resources, if any, were used.</li> </ol><p>What makes this information disqualifying to be a simulation?</p></blockquote><p></p>
[QUOTE="definiteFreakyFishGuy, post: 9709187, member: 7050925"] Thank you for taking time to respond. [B]TLDR[/B]. Since my last post, I did a bit of digging around on the usage of the word simulation. Based on my very short searching, I've come to conclude the following: 1. Your definition of simulation is [B]not[/B] a standard definition of simulation. 2. I apologize if I sound antagonistic, but it seems you are relying on circular reasoning to support your definition of simulation. 3. I am failing to understand your criteria for "informtaion" necessary to make something a simulation. I've expanded my points below if you are interested. If not, I understand. [HR][/HR] [B]Longer version[/B] Here, I've expanded on my points in the TLDR. It's a bit long so I understand if you'd rather not read through them or just drop the conversation altogether. 1. Your definition of simulation is [B]not[/B] a standard definition of simulation. By a standard definition, I mean how widely accepted in used—perhaps it's in dictionary, it's used in academia, or it's used in the industry. It is certainly not how I use the term "simulation" or "simulate"—for example, I would say that use random number generator to simulate fair dice rolls—which is why I had asked if this was some industry standard term. I spend some time poking around the forum outside of this thread, and saw similar arguments show up from a post from few years ago, and saw that there were some disputes about this definition. FWIW, I don't think it is fallacious to refer to some agree upon authority when it comes to talking about definitions. Definitions typically need to be standardized. 2. Speaking of fallacies—and I apologize if I sound antagonistic, it is not my intent—I think you are using circular reasoning as to why your definition of "simulation" is correct. This is my understanding of our conversation—please correct me if I am wrong: [LIST] [*]Me: Where is your definition of simulation coming from? [*]You: Every simulation game in many decades satisfy this definition. [/LIST] You formulated your definition because all simulation games satisfy that definition. But then how do you categorize a game as "simulation"? You use your definition. But where does your definition come from? The games you've decided are simulation. But then how do you decide if the game is a simulation? You use your defintion, and so on. 3. I don't really understand your criteria for what constitutes "information." You said DND is not a simulation, because it does not meet your definition. But if you look at the rules of DND combat, it seems like there is a lot of information: [LIST=1] [*]It tells you which characters were involved in the conflict. [*]It tells you which characters inflicted harm and who received them. [*]It tells you which what resources, if any, were used. [/LIST] What makes this information disqualifying to be a simulation? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
Top