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[rant]The conservatism of D&D fans is exhausting.
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<blockquote data-quote="Enrahim" data-source="post: 9709970" data-attributes="member: 7025577"><p>It is reality altering powers, and as such should be <em>attempted</em> avoided. Can you show me someone claiming to actually have managed it to <em>perfection</em>? (There is a difference between claiming to have made it really cold, and claiming to have reached 0K)</p><p></p><p>If so I would like to argue with them that they probably have forgot about the bias of inspiration recent experiences tend to have on judgment calls. I am not aware of any technique that allows a human to escape from that.</p><p></p><p></p><p>I think everyone are willing to admit that they theoretically could have put more time and work into preparing material for the game, but at some point they just have to accept they cannot justify pursuing this ideal to perfection. As such there are clearly limits to how high this ideal is held for practical purposes.</p><p></p><p>I think a possible mistake I might have done is that I have spent some time writing about a certain <em>ideal</em> for sim play, without necessarily marking the context aproperiately. That is I might have claimed 3, thinking it was clear the claim was that 3 was a neccessary part of that sim ideal (and hence an ideal itself). Without this context it might indeed have seemed like I claimed 3 was neccessary for actual play of a certain style.</p><p></p><p>As such I think the problematic proposals in terms of 3 has been those that has made approaching 3 beyond a certain limit <em>impossible</em> due to hard rules or process constraints. Or proposals to actively making an in-fiction declaration <em>known</em> to contradict with 3. Common practical constraints doesn't have those features.</p></blockquote><p></p>
[QUOTE="Enrahim, post: 9709970, member: 7025577"] It is reality altering powers, and as such should be [I]attempted[/I] avoided. Can you show me someone claiming to actually have managed it to [I]perfection[/I]? (There is a difference between claiming to have made it really cold, and claiming to have reached 0K) If so I would like to argue with them that they probably have forgot about the bias of inspiration recent experiences tend to have on judgment calls. I am not aware of any technique that allows a human to escape from that. I think everyone are willing to admit that they theoretically could have put more time and work into preparing material for the game, but at some point they just have to accept they cannot justify pursuing this ideal to perfection. As such there are clearly limits to how high this ideal is held for practical purposes. I think a possible mistake I might have done is that I have spent some time writing about a certain [I]ideal[/I] for sim play, without necessarily marking the context aproperiately. That is I might have claimed 3, thinking it was clear the claim was that 3 was a neccessary part of that sim ideal (and hence an ideal itself). Without this context it might indeed have seemed like I claimed 3 was neccessary for actual play of a certain style. As such I think the problematic proposals in terms of 3 has been those that has made approaching 3 beyond a certain limit [I]impossible[/I] due to hard rules or process constraints. Or proposals to actively making an in-fiction declaration [I]known[/I] to contradict with 3. Common practical constraints doesn't have those features. [/QUOTE]
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[rant]The conservatism of D&D fans is exhausting.
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