Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 9710739" data-attributes="member: 6790260"><p>None of my players are interested in running games--at all. In fact, I'm supremely confident that all of them have some degree of <em>negative</em> interest in running any game, ever.</p><p></p><p>The one, and only, player who did decide to run games, runs games of a style I have negative interest in playing. (Gritty, high-lethality, morally-ambiguous, low-level survival.) He has given me very kind compliments about my GMing style and how it helped him learn how he prefers to GM, and I have appreciated those comments. He is by far the only one.</p><p></p><p></p><p>Er...no? Not even slightly? That's like saying if I'm hoping to find someone who makes houses like I like them made, it should be easy to sell houses I have built to people interested in making houses. The two interests are fundamentally distinct.</p><p></p><p></p><p>I have not "grown tired of GMing" myself. I'm simply noting that being a GM does absolutely, positively <em>nothing</em> to fulfill my desire to play, and thus telling me "if you want a game like X, just <em>run</em> a game like X!"</p><p></p><p>This is a new variation on that argument, but it's not ultimately any different in practice. I cannot "make" new GMs. (Which is to say nothing of my moral objections to the very concept!) Running a game does not create new GMs. Presuming that every player is truly a budding GM just waiting for the right mentor to shape them into precisely the kind of GM I want to see is silly at the very best. At worst, it has some very morally-questionable implications.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9710739, member: 6790260"] None of my players are interested in running games--at all. In fact, I'm supremely confident that all of them have some degree of [I]negative[/I] interest in running any game, ever. The one, and only, player who did decide to run games, runs games of a style I have negative interest in playing. (Gritty, high-lethality, morally-ambiguous, low-level survival.) He has given me very kind compliments about my GMing style and how it helped him learn how he prefers to GM, and I have appreciated those comments. He is by far the only one. Er...no? Not even slightly? That's like saying if I'm hoping to find someone who makes houses like I like them made, it should be easy to sell houses I have built to people interested in making houses. The two interests are fundamentally distinct. I have not "grown tired of GMing" myself. I'm simply noting that being a GM does absolutely, positively [I]nothing[/I] to fulfill my desire to play, and thus telling me "if you want a game like X, just [I]run[/I] a game like X!" This is a new variation on that argument, but it's not ultimately any different in practice. I cannot "make" new GMs. (Which is to say nothing of my moral objections to the very concept!) Running a game does not create new GMs. Presuming that every player is truly a budding GM just waiting for the right mentor to shape them into precisely the kind of GM I want to see is silly at the very best. At worst, it has some very morally-questionable implications. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[rant]The conservatism of D&D fans is exhausting.
Top